Lantern Priests

The Church of Light and Law

The Lantern Priests are currently Dissolved and the faction is closed until three players attempt to restart it.
 
It is said the Lion roars at midnight in the darkness to warn the Lantern Priests against danger. Those who pray to Rezmir may see a giant winged Lion in their hour of greatest need. If it does not roar, then all is lost, for defeat has been decreed by the Light of Law. If it does roar, it is a sign of Rezmir's favor.
— Brother Lavant
  As the most popular religion in the known world, Lantern Priests and Rezmir's ideal of Light and Law stretch across Erenel. Lantern Priests follow the Dogma of Rezmir and look to bring his tenets to settlements in need of aid. By their decree; no one is above the Law, no matter their position of power.  

Tenets of Light and Law

  • Always search for the presence of Light.
  • Give no mercy to those who twist the Law for selfish gain.
  • No one is above the Law, not even Lords and Kings.
  • There cannot be peace without justice; nor justice without law.
  • Shine a light on the darkness of injustice, wherever it may lurk.

Structure

The Church divides itself into three main orders filling different roles in society, all striving to bring order to Erenel.  

Of the Book

Brothers and Sisters of the Book are the oldest order in the Church, dedicated to uncovering the Truth found in worshiping Light and Law.   Their robes are white with gold trim with flowing purple silk sashes over their shoulders. The purple sash symbolizes Rezmir’s protection and is removed to tie old manifests, and ancient tomes closed after study. Communities of Brothers and Sisters live together discussing Rezmir’s True Law and how to manifest his teachings into the world.

Brother of the Book

by Geraud Soulie

Sister of the Road

by Pathfinder

Of the Road

Brothers and Sisters of the Road serve Light and Law by protecting the people of Erenel wherever darkness spreads. Wearing Rezmir’s Lantern on their belt and equipped for combat, they hunt criminals to bring them to justice, no matter the personal cost.   Often hired to help protect settlements, they will travel into the wilderness to slay threatening beasts or quell chaotic uprisings. However, Lords have learned to be wary for Brothers and Sisters of the Road are loyal to their teachings first and the kingdom second.

Of the Word

Brothers and Sisters of the Word teach their followers to live according to the Light of True Law. Trained at a young age to serve the church as preachers, Brothers and Sisters of the Word have sworn a vow of simplicity and devotion to the community they are assigned.   Their most important task is to teach their community to live according to True Law and find meaning in a hard day's work. Typically, preachers of the Word work as scribes or notaries while wearing common civilian clothes. When preaching a sermon and every Sulnarya, ceremonial vestments are adorned. These ceremonial vestments are white flowing robes with red silk and gold lace. A high collar with a ceremonial lantern tied to the waist is also a common wardrobe choice.

Brother of the Word

by Pathfinder

Worship

Every Sulnarya, Rezmir's faithful will keep a ceremonial lantern lit outside their door or visible in a window as a way of showing their devotion and to welcome in a new week of work.   Followers of Light and Law attend their place of worship every other Sulnarya for a sermon. The preacher of the Word will teach what he has been studied by the Brothers and Sisters of the Book. Missing sermons is a common occurrence and not frowned upon as long as followers advocate Light and Law in their community. How difficult the Week of Atonement is for all followers of Light and Law hinges on how well you followed and praised Rezmir's tenets that year.

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All things are equal before True Law

Founding Date
134 EoBO
Type
Religious, Holy Order
Alternative Names
Light's Watch

Celebrated Holidays

The Week of Atonement

A week of penance and fasting to prepare the faithful for Piercing the Veil.
 

Piercing the Veil

Every year on Summer Solstice.
Celebrates the temptation Rezmir overcame by defeating Elturel the Fallen Elf. Piercing the Veil is held during the longest night of the year. All the Faithful gather for a vigil, bringing lanterns and candles to combat the dark. Once the dawn breaks, the Great Feast begins marking the triumph of Light and Law.

Further Reading

Insanity: Umbra Malady
Condition | Jun 12, 2020

D&D 5E Insanity Rules. The choking mystery of meaning will haunt you through scrambled dreams.


Living Erenel Faction

Players in the Living Erenel D&D/MMO may join a player run Lantern Priests faction. Check the Living Erenel: Factions article for more information on Living Erenel and Factions.   Faction Leader: --
Quartermaster: --
Emissary: --
Members: --
  Current Renown Level: 10
Faction Members: 0/8
 
NOT UNLOCKED Faction Ability: Blessing of Rezmir You gain the Blessing of Rezmir to smite the enemies of True Light and Law. As an action, for 1-minute, wings of golden light sprout from your shoulder blades. You gain a fly speed equal to your movement speed.   Additionally, when you or an ally bring a hostile creature to 0 hit points, you can use your reaction to immediately heal an ally within 60 feet for 20 hp. If the healing would bring an ally over their hit point maximum, the gain the extra healing as temporary hit points. Once an ally has been healed in this way, they cannot gain temporary hit points from additional healing caused from this ability.   Once you use the Blessing of Rezmir, you cannot use it again until you finish a long rest.
 

Starting Equipment

When joining the Lantern Priest Faction at level 1, the player receives the following benefits and equipment along with their classes starting equipment. A player may only join a faction if the Faction Status is Open or by recruitment from an Emissary.   Skill Proficiencies: Religion plus one of your choice.

Tool Proficiencies: One Artisan's Tool of your choice.

Language: One standard language of your choice. Languages listed in Living Erenel: Downtime.

Starting Equipment: Travelers clothes, chosen artisan tool, ceremonial lantern with belt hook, 1-slot satchel, pouch with 10 gold.

Attribute Cap Increase: Your choice of +2 ability cap increase to an ability of your choice. This +2 boosts the maximum of an ability score NOT the score itself. Cap increase is a boon only provided by joining the Lantern Priests at level one during character creation.

Faction Renown Table

Faction Renown Level Benefit Unlocked
5 Faction gains Downtime Days as if it were a player during the Weekly Update, usable by the Faction Leader. Factions are always considered Adventure Locked.
10 Gold Income. Faction earns 250 GP every Weekly Update, deposited with the Quartermaster.
20 Faction Expansion I. You may now recruit 5 more faction members to a total of 13.
30 Gold Income Increase. Faction now earns 500 GP every Weekly Update, deposited with the Quartermaster.
40 Downtime increase I. Your Faction gains one additional downtime day per Weekly Update.
50 Gold Income Increase. Faction now earns 1,000 GP every Weekly Update, deposited with the Quartermaster.
60 Faction Outpost. Your faction gains an outpost in a region of your choice. This outpost provides a stables and one +1 tool of your choice.
70 Gold Income Increase. Faction now earns 1,500 GP every Weekly Update, deposited with the Quartermaster.
80 Faction Expansion II. You may now recruit 5 more faction members, to a total of 18.
90 Gold Income Increase. Faction now earns 2,000 GP every Weekly Update, deposited with the Quartermaster.
100 Faction Ability. Every Faction member with a renown of 15 or higher gain access to their Faction ability.
110 Downtime increase II. Your Faction gains one additional downtime day per Weekly Update. (2 additional)
120 Gold Income Increase. Faction now earns 2,500 GP every Weekly Update, deposited with the Quartermaster.
130 Faction Expansion III. You may now recruit 7 more faction members, to a total of 25.
140 Gold Income Increase. Faction now earns 3,000 GP every Weekly Update, deposited with the Quartermaster.
150 Faction Stronghold Unlocks. Your faction gains a stronghold in a region of your choice. Stronghold provides a stables, armory, and three +1 tools of your choice.


Cover image: by Anton Solovianchyk

Comments

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2 Oct, 2020 18:49

What a great and iconic D&D Priest, makes me think of Greyhawk's Priests of Pholtus.


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