Aves

Aves tap into their great wisdom and set out on pilgrimages searching for clues of what came before the Era of the Bonded One (EoBO). Others use their hunting prowess and pursue bounties and trophies in the name of their Flock. One thing is certain, an Aves who leaves the comforts of the nest only does so with purpose.
  The life of the Aves is spent on the ground, far from the skies where their ancestors dwell. There exists no great empire to call home, instead they spend their lives carving out existences among the larger races villages, or forming tight-knit communities deep within overgrown forests, underground in vast hidden caverns, or travel the Frozen North in solitude.

Basic Information

Anatomy

Small in stature and oft quiet demeanor, their hollow bones make them rather light weight despite any changes in physical build they have due to lifestyle choices. An Aves stands an average of 3 feet to 4 feet in height and weigh between 40 and 60 pounds. Aves are covered in feathers with large eyes scanning their surroundings. Their eye color is nearly always yellow or orange, however very rarely other colors are seen.   Aves feather color varies depending on their ancestry. This can range from snowy white to various forest camouflage patterns. They take great care to keep clean, as Aves believe their cleanliness represents their community.

Growth Rate & Stages

Aves reach adulthood at 15 and can live 125 to almost 150 years

Ecology and Habitats

Aves settlements can usually be found high in the trees or deep within surface cave systems. They tend to build their communities in the shadows and forgotten areas of the world. When their communities are within city limits, the build their large nest like structures on top of exisiting buildings and structures.

Civilization and Culture

Naming Traditions

When an Aves is hatched, they are given a nest name. Nest names tend to have distinction with a physical characteristic or personality quirk such as Crooked Claw or Chipped Beak.   Once an Aves reaches 15 years old they partake in a ritual with the elders of the clan where the individual will be allow to pick a new name.   Many Aves will include a click or whistle at points in their name which can make pronunciation difficult for other races. This can cause Aves who interact frequently outside the nest to take nick names or shortened version of their name, avoiding the difficult pronunciation altogether.

Common Etiquette Rules

Despite their general reclusiveness, Aves believe that honor is of great importance. They believe strongly in personal honor and honoring their flock.

Culture and Cultural Heritage

Aves have a great love for lore and literature. Many spend their lives working to expand their intellect. This has lead many Aves to delve into ancient ruins looking for lost tomes or researching everything of interest in universities.

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Great Horned

by mangamie
Lifespan
125 to almost 150 years. Aves reach adulthood at 15.
Average Height
3ft - 4ft
Average Weight
40 pounds - 60 pounds

Grave Aves

by Xib Vaine

Aves Traits

Your Aves character has a variety of natural abilities common with your ancestry. You will also pick one of the available sub races below.
Aves 5E Racial Traits

Aves

Ability Score Increase Wisdom +2
Size Small
Speed 25 ft

Darkvision

You can see in dim light within 60 ft as if it were bright, and can see in darkness as if it were dim light. You cannot see color, only shades of grey.  

Grounded Wings

Your feathered winglike arms can help you glide and buffer your fall. You take half as much damage from falling, and you take no damage from falls of less than 30 feet.  

Keen Senses

You have proficiency in the Perception skill.

Languages. Common and Auran

Sub Races

Aves are divided into three subraces. Grave, Great Horned and Sol. Choose one of the sub races presented below.  

Great Horned

Descendant from the Great Horned Owl, your ancestors were a symbol of intelligence. Your greatest strengths lie with academic feats. You take enjoyment from puzzles and the pursuit of scholastic arts.
Great Horned 5E Racial Traits

Great Horned Aves

Ability Score Increase Intelligence +1
Size Small
Speed 25 ft

Bookish

You are proficient in your choice of one of the following skills: Arcana, History, Investigation, Medicine, Religion  

Cower

You can attempt to hide when you are obscured by a creature that is at least one size larger than you. The creature must be standing in front of you and considered friendly.

 

Sol

A subrace of Aves far more religious than their counterparts, the Sol worship Erenel’s sun, Ikaram the Sol. The heart of the Sol is their nest built above the Forlorn Depths. Here, the Sol use the sun’s rays to keep light-fearing creatures trapped below ground. Acting as jailers for the dark, the Sol are seen as wise and religious to some and false prophets to others.
Sol 5E Racial Traits

Sol Aves

Ability Score Increase Dexterity +1
Size Small
Speed 25 ft

Divine Fire

You know the sacred flame cantrip. Wisdom is your spellcasting ability for it.  

Ikaram's Blessing

When you take fire or radiant damage you can use your reaction to absorb some of its effects. Gain resistance to fire and radiant damage until the end of your next turn. Your next melee weapon attack deals 1d6 fire or radiant damage on hit (your choice).   You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

 

Grave

An Aves sub race descended from the Raven and said to be touched by the Ethereal Plane. Grave Aves are known for living in false hoods as other Aves look upon them with suspicion, for any group so interested in death would always bring about rumors. To be a Grave Aves is to be naturally unobtrusive with an insatiable curiosity on death and discovering more about the Ianna, Matron of Ravens.

Available only for Gamingbrew Patrons. If you are a Patron the sub race will appear below. Support Erenel
   

Sol

Coming Soon


Cover image: by Liu Shuo
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