Antioch

The town of Antioch is a caravansarai nestled in the Crestfallen Mountains in the Northwestern corner of the Scabbard Wastes. The town began as a way station for caravans heading east into the dangerous deserts although much of this has changed since the emergence of the Scaled Sultans and the Beholder Mozdrelk.   When entering the village and to make it difficult for pillaged caravan merchandise to be taken out of the wastes, travelers must pass a checkpoint and receive a bronze token to prove they have entered town honestly. Permanent residents of Antioch are given a silver token. Tokens may need to be presented to the faction if a need arises. Because Antioch is the last settlement before entering the Scabbard Wastes citizens are very understanding that law and order are important to protect their way of life.

Demographics

  • Other 3%

Government

Antioch is a village of absolute law upheld by the Lantern Priests of Rezmir. The Church stronghold protects Antioch under the fair leadership of Brother Lavant.

Industry & Trade

As the last safe major trading town before entering the Scabbard Wastes, Antioch's economy relies on trade goods and travelers coming into the city. The Lantern Priests tax trade goods as the primary source of revenue to provide protection for trade merchants and Antioch residents.

Guilds and Factions

  • Golden Claw: Hunter's Guild
  • Sand Wayfarers: Traders and Caravan Runners

Architecture

Wide streets clogged with traffic weave throughout the city leading to small shops and hovels. Close by, a grand walkway leads to the Temple of Rezmir and the administration's building. Housing on the grand walkway is made of beautiful reddish-yellow or blue-dyed brickwork and is under constant patrol.

Brother Lavant

Type
Village
Population
987
Location under

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