Many magical artefacts allowing people to accomplish wonders, but any user is always one step away from a disaster...
Despite all the wonders powerful mages can do, what magic that can be found in an average village is limited as people with the less magic and the fewest skills are also the poorest.
Special magic specific to each House, appearing as a family specialise in similar magic over several generations and developing specific magical skills innate to their family and secret spells.
Despite having to constantly fight with the patient's own magic that perceive them as a foreign threat, healers can accomplish wonders with their magic. Nevertheless, many conditions are still untreatable and communication between healers is limited.
Weaving magic is magic applied to textile (raw material production, spinning, weaving, sewing and embroidering), resulting in the creation of everyday clothes with wear-resistance and temperature-control magic or fancy items like invisibility cloaks.
An item that can invoke a horde of magic-sucking insects
Small pieces of jewellery allowing instantaneous travel to the one location to which they are keyed
Sense writing is a technology that has been invented to allow blind individuals to read.
Overview of technology, education, agriculture, infrastructure, transport and trade in the empire.
A very ancient monetary system that predates the creation of the empire itself. Resting on trust and good relationships between Estates, it breaks down frequently during social and military troubles.
Crafting materials is materials whose quantity and quality of magic has been optimised for the crafting of magical artefacts. One of them is a semi-legendary anti-magic metal...