Log line: You are just come of age and you finally get to attend a ball and represent your House, and you want to use the occasion to show off and set important trade deals, however something unexpected happens and upset the evening. Are all hopes lost or can you still salvage the situation?
How to play
This game is intended as an introduction into tabletop role-playing games for new players and new game masters. This page is written for a game master to read and prepare the game, while a companion handout article has been made for the players to help them prepare their characters and to have a few pictures to look at during the game. The game master should tell the player to click on the spoilers corresponding to the elements being described to see the pictures. Quotes should be read aloud by the game master, while a few examples of questions to ask the players are provided for inspiration—but improvisation is encouraged. A die should be rolled when indicated, and its results will tell which event should happen next.
This is a quote.
This is a question.
This is a die roll.
Table of Contents
Type of game
Players: 1-3 players + 1 game master
System: agnostic, uses one d6 die
Time: 2-3 hours
Gameplay type: no fight, interactions with characters
Éldorine's wedding: players' handout
Generic article | Apr 30, 2021
One shot ttrpg, the player needs to establish alliances and trade deals during a ball when unexpected events occur
Remove these ads. Join the Worldbuilders Guild