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Elysia

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Imagine a world where, amidst a cosmos of magic, time travel and planar dimensions are possible. Imagine the beauty of worlds built built by sheer magical energy: a range mountains that reach the stratosphere and spew molten mana into space, ruins of ancient empires built by arcane energies inhabited by elemental scavengers, seas of gargantuan monsters ready to tear apart iron hull vessels as large as cities.   Imagine that below the shining beauty of an empire stretching through a continent, below the cities of the seaborne Mereese people, and even beneath the outer planes of the Idea of Order itself lies an unspeakable horror that seeps into the minds of every sentient animal, ready to turn the world into a hellscape of madness.   Against the powers of the light, shadow and all magical currents between, nestles the planet Elysia. The planet is shaped by the powers of the light and dark as well as the magical energies called Ley Lines that shine within the planet's crust. Nearly everything has the capacity for magic. Societies have been built and destroyed because of it. As a result, many are mistrustful. Yet brave beings birthed in contact with the ley energies travel the land. On epic quests stretching continents. They fight terrfying Hellborne, cross vast deserts, discover new lands and new taverns to drink at. Only the greatest are named... Heroes.   The word hero of late has taken on a derogatory meaning. As the armies of Proxia conquer and subjugate the folk of Sycios, once again heroes on both sides cause destruction on a greater scale than armies ever could. Swathes of soldiers are wiped out in the blink of an eye. By right of conquest, new commanders turn on their governments in search of power. Trade routes collapse as hotheaded magicians tear apart entire cities on the waves. A band of invincible knights sweep through the land, killing and burning all in their wake. It is no wonder a dark age for Heroes has ensued.   Some still believe in the good of those born with great power. As an adventurer, it is your job to prove them right. To right the wrongs of your predecessors, and take back Sycios from the dark forces that encroach on it. Good luck adventurer, the world is counting on you.

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Campaigns

The Commander and the Kraken

Homebrew / In Development

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