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Goblinoids are a race of small, furry and feral humanoids who are notorious to be the base of the galaxy's working class. They are almost completely covered in fur, except for their gray-skinned faces. They have sensitive hearing and keen night vision, all the better for hunting. Goblinoids are near-feral, and are thought of by most as wild animals.

Civilization and Culture

Naming Traditions

Bolg, Chief, Fusnoibs, Gnaw-Bone, Goora, Gornog, Hawala, Nokhailaedhaz, Ratbag, Shadebringer, Sharp-Eye, Skeever, Thrisk, Tuk, Udyrfrykte

Scientific Name
Koboldo Goblinosensis
30 years
Related Ethnicities

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Ability Score Increase +2 Dex, +1 Con
Size Small
Speed 30ft

Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Fury of the Small: When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.   Pack Tactics: You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.   Nimble Escape: You can take the Disengage or Hide action as a bonus action on each of your turns.

Languages. You can speak, but not read, Undercommon, Common and can read and speak Goblinoid.


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