Tylir
Tylir’s Influence
Divine Relationships
Worshipping Tylir
Tylir’s Champions
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Tylir's Favor
Devotion to Tylir
Earning and Losing Piety
You increase your piety score with Tylir when you expand his influence throughout the world in concrete ways such as these:- Discovering and documenting a unknown or misunderstood creature
- Using poison to end an enemies life
- Create a new aberration
- Destroying an aberration without being provoked
- Curing a creature of an affliction without charging a price
Tylir's Devotee
Piety 3+ Tylir’s TraitYou can cast Ray of Sickness with this trait, requiring no material components, a number of times equal to your Wisdom modifier (minimum of once). All expended uses replenish after the completion of a long rest.
Tylir's Votary
Piety 10+ Tylir's TraitWild nature is often seen but rarely truly known. As a result of the abominations you're now so accustom to you can now cast the spell Summon Aberration, requiring no material components, once a day. Your ability to use this trait replenishes after you complete a long rest.
Tylir's Disciple
Piety 25+ Tylir's TraitAs you draw closer to the aberrations of the world you can harness their abilities to empower your weapons. You can now perform a 1 minute ritual to coat a weapon with a magical poison. For ten minutes your weapon has a +1 to attack as well as the chance to poison an enemy. The target of your attack must make a DC 16 Constitution saving throw or take 2d10 poison damage and be poisoned for 1 minute. You may use this ability a number of times equal to your Wisdom modifier. All expended uses replenish at the completion of a long rest.
Champion of the Wild
Piety 50+ Tylir's TraitYou can increase your Dexterity or Wisdom score by 2 and also increase your maximum for that score by 2.
Divine Domains
Tylir is the Demigod of wild nature. His divine domain lies within the Haldir Forest, named after his Wood Elf father.
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