The Neovictorian cities are all laid out in much the same way (with minor variation due to geography). Each city is surrounded by a huge wall, defended by steamcannon emplacements. The guns are officially for defending against flying predators – they’re really there to deter Pirates and Skyfolk. The only way out is via barge or train. The railway links the city to mining settlements and other cities. Just a few, heavily armed and armoured, trains run. The canals are busier, home to the Bargefolk who work on them. Most Neovictorians will never see a train or barge, and will never meet those who run them. The poor live in filthy tenements. Most poor Neovictorians never leave their own block. The rich live in their own, walled off, area – nearly half the city is given over to them. They have vast garden estates and live in sumptuous mansions. The only public transport available (aside from walking), is the automaton cabs. Wealthy men and women visit the trade blocks, and upper class men carouse in the pleasure blocks. The Royal Navy have a base in each city. Enlisted men are forbidden to leave it. Officers stay in their mansions, usually only visiting the base to inspect their men and ships, or when leaving on a mission. Each city also has its Change Cage. The walls of the Cage are higher than any other in the city. There are a myriad of holding cells, inset into the base of the tower – but only one entrance into the central Cage itself. Once inside, the person (or item, design, etc.) is lost to the world forever.