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Drizelia

17th of Winter, 888, Post. Cataclysm. (Day of Celebration)

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The Republic of Drizelia is a continent of many cultures and unimaginable magic. From the snow covered North, to the Catarata desert, the southern rose fields, to the countless islands surrounding; Drizelia is a land of wonder. All the stories are true, monsters and adventure are everywhere. Different regions have each developed dramatically different due to the arms race of an 8 year war known as the Relic War. The combination of technology and magic caused a once medieval world to become an innovative one. However, this war could not last without ending in complete devastation. One day, everyone inexplicably forgot what they were fighting over, they simply forgot they were fighting to begin with...

 

“There are no legends about the Bureau of Balance. There are no tales of heroism shared from traveler to traveler across Drizelia's roads. No poems recited around the tavern’s hearth. The people of this world do not show the Bureau gratitude for the salvation they’ve been provided. And the reason for this is quite simple: they do not know that they have been saved.”

“Such absence of information is the Bureau’s finest asset”. For years, this world warred itself into desolation, seeking artifacts known as the Grand Relics. Countless armies were assembled and lost in the pursuit of these immensely powerful objects—objects that seemed to cast an undeniable thrall over every living being that found themselves unlucky enough to encounter them. They promised a power that could change the world, and in this one regard, the Relics were truthful: Because of the unchecked fervor of those hunting and killing for them, the world itself was rotting away.

 

And then, in the blink of an eye, the world forgot the Grand Relics had ever existed. “That piece of knowledge, among so many others, has been suppressed by the Bureau of Balance. Only Static remains. Under the guidance of their Director, the Bureau now hunts the Relics in secrecy. But, unlike those who sought the Relics in the past, they do not seek their power—they seek their annihilation. They watch the world for signs of the Relics from their headquarters in the sky: a false moon, which those living below have been lulled into believing has always been there.

 

The sworn members of the Bureau scour the land, chasing leads of the Relics’ resting places. They are some of the world’s most capable adventurers, equipped with technological marvels and magic-imbued equipment that would make them the envy of your average career treasure seeker. Those responsible for collecting the relics while resisting the temptation of their ultimate power are known as Reclaimers; and you’ve been enlisted.

Welcome, to the Bureau of Balance.