Tesz'ran Ethnicity in Diateire | World Anvil
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Tesz'ran

Warrior Tesz'tskaa ethnicity which adhere to the traditional path of the Tohzah'lat and Zir. Originally from the badlands territory between Tohzah'lat's Teeth and the Eternal Chasm, this Tesz'tskaa ethnicity forms semi-nomadic and sedentary nations regroups in travelling bands or in settlements, the largest of which being Dienz'akat in the Eternal Chasm and Jorz'ienaj in Tohzah'lat's teeth. This ethnicity is usually recognizable by their bright orange to dark red skin, powerful builds, and distinctive ridges and spurs emphasizing the jaw, nose, cheekbones, brows and foreheads. The patterning of this ethnicity tends to complement their extra ridges and consist of colour accents or, occasionally, spots (From the Tesz'quar heritage which is recessive).

Naming Traditions

Family names

Clan name examples:


Ankhar, Ashurah, Ishtar, Sabiyir, Zigash

Family name examples:


Andarek, Arparsh, Baleet, Intinzar, Ishtar, Silhrek

Culture

Major language groups and dialects

Rani dialect of Tskaj, with regional variation.

Culture and cultural heritage

Semi-nomadic warrior culture where combat and honour are highly prized.

Shared customary codes and values

    True Tez'ran are extremely strict in following the path of Zir.

Common Dress code

Usually dress in the skins of the beasts one killed, prestige is shown by jewelry made of trophies (usually claws, teeth or scales). Clothing is usually long and loose due to desertic conditions.

Common Customs, traditions and rituals

Culture is based on Zir (honour) and Dien'zir (ritual combat), which determine's one standing in society. Interested individuals usually end up in a bitter rivalry for a couple of months where both of them compete for who is the best hunter/fighter/etc. until they finally admit mutual attraction and marry. The competition can also be impeded on by jealous suitors, and can lead to large-scale conflicts until couples are formed.

Birth & Baptismal Rites

Infants are exposed to the desert during the night, a tradtion the Ran people call Jaat'zir (first honour).

Coming of Age Rites

Saath'zir, or "second honour". The young Tesz'ran is tasked with taming his or her first mount and finding a worthy target to hunt and kill.

Common Taboos

Speaking of clan Sabiyir, as they are Ts'orthzir. Physical difformity.

Common Myths and Legends

The legends of the Tohzah'lat, the Arkan'jirek and the lost Tesz'kriam nation, as well as the myths of the Nine Destroyers and the Unsatiated.

Historical figures

Ankh'andarek'ianz, the Uniter of Clans who led to the destruction of Xekuj.
Diverged ethnicities
Encompassed species
Related Organizations
Languages spoken
Related Locations

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