Goblin Species in Delq-Nar | World Anvil
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Goblin

Goblin

Unbelivably adaptable creatures and wildly cunning. Goblins are one of the Native species of Delq-Nar just like elves.
ability score increase: Dependent on Sub race
age: Becomes an adult around 8 and live up to 300
alignment: usually chaotic
Size: Small
speed: 30
Languages: Common. Goblin
race features:
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
  • Fury of the Small. When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.
  • Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns
.
Goblins are between 3 and 4 feet tall and weigh between 40 and 80 pounds.

Forest

ability score increase: +2 Dex +1 Con
age:
Size: Small
speed:
Languages:
parent race: Goblin
race features:
  • Skill proficiency in Stealth and perception
  • Proficiency in all Bows.
  • Advantage on stealth checks in forests.
These are your standard looking goblins, Big ears and large eyes are the hallmarks of a forest goblin. Of course these goblins come in all colors the most common for them is a deep green.

Snow

ability score increase: +2 Con +1 Wis
age:
Size: Small
speed:
Languages: Common. Goblin
parent race: Goblin
race features:
  • Resistance to cold
  • Unhindered movement in Snow
  • Advantage on Stealth in snowy enviroments
They're most notible for their blusish skin and white hair that is prominatly on their forearms. They've also been known to grow fantastic beards comparable to dwarven beards. Their teeth are often much longer and stronger than other goblins.

Mountain

ability score increase: +1 Str +2 Con
age:
Size: Small
speed:
Languages:
parent race: Goblin
race features:
  • +2 to AC if not wearing armor
  • Resistance to blugenoning damage
  • Climb speed equal to movement.
usually grey with boney protusions coming out of their skin.

Aquatic

ability score increase: +2 Dex +1 Str
age:
Size: Small
speed:
Languages:
parent race: Goblin
race features:
  • Swim speed equal to movement.
  • Can hold breath 5 times as long as normal, 5 minutes per constitution modifier bonus.
  • Advantage on acrobatics checks to escape grapples
Slippery and quick these goblins are known well for their piracy on the high seas. Easily idenifiable by their clammy skin and webbed hands.

Urban

ability score increase: +2 Cha +1 Int
age:
Size: Small
speed: 30
Languages: Common. Goblin
parent race: Goblin
race features:
  • One new language of choice.
  • Proficiency in Persuasion
  • Cute- Advantage on checks to seem innocent or as a non threat.
Standing usually taller, These goblins have adapted to life with other races. They tend to take on the personality of the predominate race in the area. However there are some universal signs that one is looking at an urban Goblin. They are usually taller than their other brethern and their teeth are more rounded than most. They're also known for their large, cute, floppy ears that for some reason most people tend to enjoy playing with or looking at.
Origin/Ancestry
Everywhere

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