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Physical Hunt


This allows the afflicted to temporarily steal all of their opponent's physical abilities, including both their strength and speed. These abilities are then added to their own. The target gets a save versus spell at a penalty of 5, and if failed, their strength is dropped to 3. The value of the target's normal weight allowance is added to the user's and the strength value closest to the total is what is used for the afflicted's new strength. The target's movement speed and attack speed are directly added onto the afflicted's.

Side/Secondary Effects

When the Physical Hunt ends, the target is significantly weakened, dropping their strength, dexterity, and constitution by 5 until after a long rest.

Effect Duration
3 rounds per level
10 feet per level

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