Dragon Lord's Reaver
Dragon Lord's Reaver is a legendary bastard sword that belonged to a famous dragon slayer known only as the dragon lord. It is considered to be the ultimate dragon's bane weapon. The blade is known as the deadliest edge to a dragon.
Dragon Bane
This is a +5 bastard sword, but it acts as a +10 toward dragons and dragon-kin. If the wielder speaks the name of the dragon they are attacking, the sword will then deal double die damage toward that dragon.
With each successful strike, the sword deals an additional 1d4 damage. On a critical strike, it increases all damage dice. When the wielder misses, the damage dice go back to normal.
Dragon Senses
Once a day for one turn per level of the wielder, the sword can grant truesight to whoever wields it.
Dragon Wings
Three times a day, the wielder can cast Fly on themselves as a 20th-level mage.
Elemental Defenses
The sword can be swung over water or ice to melt and evaporate it. It can be swung over a flame to immediately extinguish it. It can block any and all wind, fire, ice, water, lightning, poison, and acid attacks if planted in the ground.
Dragon Breath
Five times a day, the blade can be pointed at a target to shoot flames, acid, lightning, or ice from the sword. This effect can reach 20 feet per level of the wielder.
Fire will deal 1d6 points of damage per level of the wielder, save versus spell for half. The target will take 1d4 damage for the next 1d6 rounds.
Acid will deal 1d4+1 points of damage per level of the wielder, save versus spell for half. The target will take 2 points of damage for the next 1d4+1 rounds.
Lightning will deal 1d6 points of damage per level of the wielder, save versus spell for half. The target is stunned for 1d4 rounds unless they make their save.
Ice will deal 1d4 points of damage per level of the wielder, save versus spell for half. The target is Slowed for 1d4 rounds unless they make their save.
Dragon Bane
This is a +5 bastard sword, but it acts as a +10 toward dragons and dragon-kin. If the wielder speaks the name of the dragon they are attacking, the sword will then deal double die damage toward that dragon.
With each successful strike, the sword deals an additional 1d4 damage. On a critical strike, it increases all damage dice. When the wielder misses, the damage dice go back to normal.
Dragon Senses
Once a day for one turn per level of the wielder, the sword can grant truesight to whoever wields it.
Dragon Wings
Three times a day, the wielder can cast Fly on themselves as a 20th-level mage.
Elemental Defenses
The sword can be swung over water or ice to melt and evaporate it. It can be swung over a flame to immediately extinguish it. It can block any and all wind, fire, ice, water, lightning, poison, and acid attacks if planted in the ground.
Dragon Breath
Five times a day, the blade can be pointed at a target to shoot flames, acid, lightning, or ice from the sword. This effect can reach 20 feet per level of the wielder.
Fire will deal 1d6 points of damage per level of the wielder, save versus spell for half. The target will take 1d4 damage for the next 1d6 rounds.
Acid will deal 1d4+1 points of damage per level of the wielder, save versus spell for half. The target will take 2 points of damage for the next 1d4+1 rounds.
Lightning will deal 1d6 points of damage per level of the wielder, save versus spell for half. The target is stunned for 1d4 rounds unless they make their save.
Ice will deal 1d4 points of damage per level of the wielder, save versus spell for half. The target is Slowed for 1d4 rounds unless they make their save.
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