Dieme's Forceful Hand
Effect
This spell is like the first-level spell, Dieme's Forcing Hand except that the fist is a lot larger (about 6 feet wide), and more forceful. The base damage is 2d6+1 per level for small or medium and 3d6+1 per level for large creatures. The creature saves for half damage, and those that fail are affected as follows:
Size Effect Large Creature falls down
Medium Creature pushed back 1d4+4 feet, Dexterity check to stay on feet
Small Creature is thrown back the number of feet equal to the damage they took. They also take another 1d6 points of damage for every 10 feet when they land
This spell does not ensure a safe landing, and if the creature is in a position where a fall would do extra damage, mounted on a horse, for example, extra damage may occur.
Size Effect Large Creature falls down
Medium Creature pushed back 1d4+4 feet, Dexterity check to stay on feet
Small Creature is thrown back the number of feet equal to the damage they took. They also take another 1d6 points of damage for every 10 feet when they land
This spell does not ensure a safe landing, and if the creature is in a position where a fall would do extra damage, mounted on a horse, for example, extra damage may occur.
Material Components
A carved (or created) stone hand
Related School
Alteration
Effect Duration
Instan
Effect Casting Time
2 segments
Range
40 yards + 10 yards per level
Level
2nd-level Divine
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