Corona Spell in Dalen-Toril | World Anvil
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Corona

Effect

The afflicted can give off heat while in direct sunlight. This heat varies depending on the amount of sunlight the afflicted is absorbing. Sunlight can also sometimes be absorbed if indoors as long as direct sunlight is hitting the walls or ceiling.   During dawn or dusk, or while indoors, the heat will keep those within 10 feet warm. Cold-based creatures take 1 point of damage per round if within 10 feet.   Under normal light, the heat will deal 1d4 points of damage per round to creatures within 10 feet, 2d8 to cold-based creatures. Creatures between 10-25 feet will be kept warm. Cold-based creatures take 1 point of damage per round if between 10-25 feet.   During midday, for an hour while the sun is highest in the sky, the heat is enough to burn creatures within 10 feet for 2d10 damage per round, 4d12 damage to cold-based creatures. Creatures between 10-25 feet take 1d6 damage per round, 2d8 to cold-based creatures. Creatures between 25-50 feet will be kept warm. Cold-based creatures take 1 point of damage per round if between 25-50 feet.
The afflicted is also capable of setting nearby flammable objects ablaze during this hour. Any such objects with 10 feet catch fire instantly.
Effect Duration
1 round/level
Applied Restriction
2/day

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