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Colcaia

Autumn, 30PH

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The On Goings of Colcaia   The world of Colcaia used to be filled with vibrant nations and joy filled towns. The creation of these nations was developed by the first explorers of the world, referred to as Hildians. HILD was an acronym for this nation, representing people of great responsibilities to bring about peace and happiness to the world of Colcaia. H.onor I.ndividuals and L.oyaly D.efend. This was the motto the people lived by and the founders of this faith decided to make it their job to spread the word, to reach those who were in need of help. One of the first civilizations that Hild helped develop was Khararan Empire.   The Khararan Empire was put in place with noble bloods being put in charge to govern the ore deposits located throughout continent. Being ore and mineral rich helped them develop better weaponry and building infrastructures before the other nations that were founded, making them the most prosperous country on the continent. The neighboring country of See of Ghost on the other hand was almost the opposite. With little resources to gather and infertile lands despite being surrounded by water, this country struggled to stand on its own since its upbringing. Most of this continents riff raft ended up being delegated to here, forcing them into poverty and a life of crime just to survive. The other two countries on this continent fell in the middle, not too bad off but still close to struggling to stay afloat.   The Principality of Nel was filled with some of the most gifted individuals, constantly trying to progress the technology of this world to greater heights. Some were glad to be in business with such individuals to help further the world, while others were appalled by the sheer abundance of cruelty in these people's experiments. The Principality of Clifia was one nation that rejected them, as well as the technology they created. These people preferred nature and simple times without all of the difficulties of man, as far as going to avoid all outsiders, except a select few, to interact with. Hunting, gathering and animal care is how these people go about their days. Even though it is the smallest country in the world of Colcaia, do not let Morb fool you. This small island contains brutal hybrid people with outstanding war tactics, ones that have turned tides of wars with invaders that foolishly try to overtake the island. On the other end of the spectrum, Burhiz also consists of hybrid people. However, these are more loving and caring people with a strong sense of bonds. The three island countries of Burhiz are all located on different points of the regions; High North, Middle Ground and Dropping South, each one has procured different types of agriculture, growing exceptional foods.   There were constant power struggles and shifts throughout the centuries, barely balanced by the work of Hild going to the aid of struggling countries. Most of the worries of the world were washed away an replaced with more dire situations when the Hellscape Event took place. This event raged on for some years, headed by; Nox, Triel and an unnamed third. Nox leveled the world of Colcaia, literally terraforming the countries and oceans to his desires. Killing a numberless amount of people and enslaving possibly even more that he deemed the fault of this worlds problems. Every continent, country and person were permanently altered by all of the horrors and misfortunes throughout these years.   The Start of The Hellscape   The Khararan Empire has become a ghost of its former glory, pushing all of its original inhabitants onto an uninhabitable, mountain filled peninsula. These people, all of noble blood lineage, are now referred to as the remnants of G.O.K., Ghost Of Kha. The whole country of Khararan Empire has been converted to the new See of Ghost, Noxious. The country of Noxious is the new world super power having no real threats of resistant from any country or person in the world. Noxious was humbly named after Nox who lead the Hellscape, destroying the very world's lands and oceans. Noxious was now in control of all the mining facilities and ore deposits throughout the continent accelerating their growth as a nation.   The Principalities have both suffered immensely from the drastic changes throughout their respective geographies. Nullzone, previously Nel, has become a budding technologically advancing super society that has further sacrificed their humanity for said advancements. In a desperate attempt to thwart Nox's corruption from spreading to them, dormant volcanoes were reawakened with manmade seismic tremors, isolating their entire country in a forcefield surrounded by active magma. Clifia has sunken even further into reclusion, rejecting any outsiders, to the point of becoming two seperate countries vying for power for each race. Hollow and Snowhell now have vicious battles between the Owlfolk and Aarakocra break out over land disputes consistently.    The last three countries have all but been almost decimated of the face of the planet. Morb's tiny island was shattered into bits and pieces, making them referred to as Nomorb now that they have lost a majority of their powerful warriors. Burhiz's seperate lands were treated almost the same as Morbs, instead of shattering though, it was razed to the ground by hellfire, causing a play on their name now being Burnhiz. These two countries are have relocated to a split island, with water between them and all around. Whirlpools surround both islands, dissipating on random days, making it even harder for each one to communicate with anyone from the outside.   The one country that has been warped the most is definitely Hild. Their sense of justice replaced with condescension for those they feel better than. The protection they used to aid the weak or fallen, shifted to those who can fight and be useful like tools to the new cause. After the Hellscape, they almost overnight changed into this new organization, now luring others in by changing their name to Help. H.onorably E.nlist L.oyaly or P.ersecution. If one is not deemed useful they will be rejected, or even worse disposed of if seen as a nuisance. Help is content with using force and power over compassion and patience to change the world to how they see fit, still believing they can stop Nox and bring the world of Colcaia back to its former glory of peace and prosperity.

Campaigns

Colcaia Dungeons & Dragons 5e Campaign

Dungeons & Dragons 5e