Chimera D10

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I started this project in December 2017, and has been redone in four (D&D supplement, D&D improvement, It's Own Thingusing PERSONA, It's Own Thing™ using SELF,) major ways since then, or about eleven total ways; what started as a mission to simplify D&D has become one of my longest passion projects, and I hope to complete this and either give or sell it to the public one day. Maybe both!   This is a tabletop role play game system designed around character versatility (no classes!), mechanical simplicity (no rolling for damage?!), and varying character scenarios (including combat, travel, and social scenarios!). It only uses 10-sided die, but, admittedly, it uses a lot of them--so much for simplicity, huh~?   I hope you all can become as thrilled (and entangled--in a good way) in this system as I have. Please let me know how you feel about it, and how you might want to see it change in the future.

Chimera D10 has 7 Followers


(First iteration began 2017)   (Website Started 12/31/19)   (Core Content Creation ended with Edits Beginning 05/01/20)   (First Beta Edit completed 10/23-28/20)  

J. Lore

1. World Setting 2. Economy and Currency 3. Groups of People & Governance 4. Naming Conventions (yes) 5. Magic Systems 6. Pantheons 7. Bestiary