I started this project in December 2017, and has been redone in four (D&D supplement, D&D improvement, It's Own Thing™, It's Own Thing™ version 2) major ways since then, or about nine total ways; what started as a mission to simplify D&D has become one of my longest passion projects, and I hope to complete this and either give or sell it to the public one day.
This is a tabletop role play game system designed from the ground up (when I realized what I liked about D&D). This system is build around character versatility (no classes!), mechanical simplicity (no rolling for damage?!), and varying character scenarios (including combat, travel, and social scenarios!). It only uses 10-sided die, but, admittedly, it uses a lot of them--so much for simplicity, huh~?
I hope you all can become as thrilled (and entangled--in a good way) in this system as I have. Please let me know how you feel about it, and how you might want to see it change in the future, and this is finally my official prototype, after 3 years of it being in "alpha".
(Whoo! Development Hell!)