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Cephal

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A world of four nations, ruled by four gods of different quintessences. Each nation has a dominant race; a land they originated from and which god rules over them.   The God of Nature—or, as her people call her, Cloris—rules over Ferude, the land of the Elves; full of tranquility, but an eerily dangerous land. The Elves are known for their longevity and wisdom. They are highly protective of their kin, therefore will retaliate if they sense hostility.   The God of the Moon—and answers to the name of Aku, as well—rules over Arutia, the land of Humans; lovable beings with strong passions. Fragile and weak, yet are still a dominant race with prosperous land. They are welcoming to travelers, adventurers, tourists, and the like.   The God of Time—simply referred to as Time—rules over Kuuron, the land of Scholars; a complicated and relatively closed-off region, only yearning to learn, create, and discover more. Most geniuses are born and raised in this region, and are unrivaled in wits and intelligence across the four nations.   The God of War—who identifies herself as Zeera—rules over Ezal, the land of Barbarians; deadly terrain and a fierce population with a strong itch for battle. Warriors are trained in the naturally harsh conditions of the land, producing stronger and more formidable fighters.