Progress Report
This article contains the progress plan for the release of CD10.
Core mechanics
Base resolutionCore RNGCharacter statsWounds and injuriesSkill resolutionCharacter creationCreature statsCreature creationEquipment statsMagic system- New wealth and trade system
- Higher poundage bows require some strength
Writing, Guides and articles
Character creationCreating NPCs- Creating adversaries
- Creating equipment
- Creating spells/abilities
Adapting characters from other systemsAdapting core species/races from other systemsAdapting magic and spells from other systemsAdapting monsters from other systemsHero point limit should be waived for long sessions- Offline character sheet design
- Explain how to use the character sheet
Set up support for managing narrative in scenes- Explain zones in conflicts
Corrections
Retire ShockNew wounds systemNew parry mechanicsOne damage type instead of fourRebalance core equipmentCreate armor sets- Create a couple of shields
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