Giant Spiderbee Species in Braythe: Shattered Realities | World Anvil

Giant Spiderbee

Description

  Spiderbees that live long enough eventually grow into Giant Spiderbees. These beasts are about 10 ft. large, and can become really dangerous. Pregnant females sometimes leave their nests and travel for miles to build a colony of their own.
Geographic Distribution

B:SR Core Setting

Giant Spiderbee CR: 2

Large beast, unaligned
Armor Class: 15
Hit Points: 39 (6d10+6)
Speed: 30 ft , fly: 30 ft , climb: 30 ft

STR

14 +2

DEX

13 +1

CON

12 +1

INT

2 -4

WIS

11 +0

CHA

5 -3

Skills: Perception +3, Stealth+4
Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Challenge Rating: 2

Spider Climb. Spiderbees can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.   Web Sense. While in contact with a web, the spiderbee knows the exact location of any other creature in contact with the same web.   Web Walker. The spiderbee ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage plus 9 (2d8) poison damage. The target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.   Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, reach 30/60 ft., one creature. The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed - AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage.   Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Reactions

Last Sting. When reduced to 0 hit points with a melee attack, the Giant Spiderbee can use a reaction to attempt one last sting attack. It rolls a normal attack roll against the person or creature responsible for the fatal hit against it, and then dies.

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