Citizens Organization in Black Snow | World Anvil
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Citizens

Citizens are civilians who participate in the betterment, defense, and positive progress of a city or nation directly (entrepreneurs, philanthropists, protectors, law enforcers, folk heroes, business owners, managers, active volunteers, community builders and so on) and are recognized for it by fellow citizens and civilians. Those who reduce a location/habitation in a negative fashion, or cause everyone problems (rioters, robbers, criminals, terrorists/insurgents, people trying to control everyone else to their own private wealth/benefit, and so on) are banned from citizenship and usually exiled or executed.   Citizens can be governed by those deemed higher authorities, like rulers or the Council, or they can be autonomous and work together in whatever capacity works best for the area they influence as a governing body or just guides to a community or civilization (communism would be an example of a totalitarian government telling its citizens and civilians alike how to live via the few elite commanding the many; whereas a free capitalist nation with no central government would be the citizens and civilians working together for the common good as is done in Tunnel Town).   Citizens are civilians with a means to exert influence and power over others. Whether it is through wealth and ownership of a vital trade or resource, or ability, these individuals can make life-altering choices for others if not all. In the case of defenders, they could choose to stop protecting the area or turn on those within, but instead choose to protect everyone including themselves, thus granting an influential power over the lives around them.   Civilians need only to prove competence in any of the mentioned capacities to be accepted as Citizens. Though jealousy can cause disputes and or rivalries, there are usually universal contingencies developed organically to deal with these issues, so that citizenship cannot be revoked for petty childish tantrums or lies or false witness. Justice systems and courts are usually developed from the civilians and citizenry alike to keep things balanced and free of unnecessary extra intrigue. People, in general, don't want their private lives disturbed over a greedy jealous individual's lashing out at an influential crucial member of society at large. Punishments for such are often harsh and swift for those who deliberately cause problems for all in communities run by citizenry without central governance.

Public Agenda

The good and wellbeing of all within a location and grouping of peoples

Assets

private and or public

Demography and Population

Yes

Territories

Yes

Military

Yes

Technological Level

Yes

Religion

Yes

Foreign Relations

Yes

Agriculture & Industry

Yes

Trade & Transport

Yes

Education

Yes

Infrastructure

Yes

Ethics

Strong ethics and ethical standing are valued above all else in practice and acceptance by citizens and civilians alike in regards to gaining Civilian status.

Political Influence & Intrigue

Yes

If it concerns our lives and ways, it is ours to manage

Type
Geopolitical, City-state
Training Level
Professional
Veterancy Level
Decorated/Honored
Power Structure
Autonomous area
Major Exports
Yes
Major Imports
Yes
Legislative Body
Yes
Judicial Body
Yes

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