Character creation
A character in berkana on paper is a collection of skills, qualities, traits, and basic stats that allow the character to mechanically effect the world. However a character is much more than that in the world. A character represents the journey they have taken so far and the direction and goals for the future. Characters will interact with the game through Role Play and choices more than they will interact with mechanics.
This document will take you though creating a character and will prompt questions you should answer about who your character is.
Bloodline traits are limited to the costuming. They represent traits that are found in individuals who prominently feature a dominant Bloodline based on their costuming. You must be able to costume the correct tier to pick certain Bloodline traits. You are also limited to the bloodline you chose up above. Use the search feature to narrow down the list!
You may choose 3 traits from the options listed in General and Bloodline
This document will take you though creating a character and will prompt questions you should answer about who your character is.
Origin
One of the first questions to answer is about the characters origin. Where did they live before? Did they wonder or did they call one of the Sovereignties home? There are 5 choices for origin to pick from when creating a character. You can be from one of the Sovereignties as a denizen. These Sovereignties are located on the mapĀ and include Salvoss, Hagea, Erule, Carcassim, and Steinholdt. Your character may also be from the Freelands, which is a loose term for anywhere outside the Sovereignties. This can be the wilds or a small town or village outpost, your choice!Bloodlines
This will be an important decision for your character and could help shape your character's lived experience . There are 5 Bloodlines in Berkana. The elemental themed Berkane. The strong willed Herial. The ferocious Kelnum, The unsettling Raziel, and the unique Changeling. All characters are human which can show signs of a bloodline features thus they are not treated as separate races within the world. When you choose a bloodline you can then decide which level of costuming you would like to do for the character. All bloodlines allow for no costuming, however the more costuming you rep the more unique bloodline traits you could pick. You may always choose to upgrade your costuming between game seasons. Now that we have those two questions answered it's onto Qualities and Traits!Qualities
Qualities represent general Role Play prompts and theming for a character. Picking qualities can help narrow down how the character may act or accomplish their goals. Using a quality is strictly RP and can only be used on a scene or NPC and its effectiveness is decided by the game organizer at the time. We always encourage Role Play and engaging with the world in any way, so Qualities should be treated as something to offer a 'yes and' opportunity if you feel stuck in a situation. They should not be considered the limitations of your characters RP options, but instead their specialties. When making a character you pick 2 Qualities from either General, Bloodline or one from each!General qualities
Bloodline qualities
Traits
Unlike Qualities traits have a mechanical advantage that can pop up during an event. Many traits are once an event or subtle passive options. They are weaker than skills but help to add uniqueness to a character and round out their theme and identity especially early on. 1 traits may be swapped out between seasons to represent the general training, hobbies or interests of a character which could change.Bloodline traits are limited to the costuming. They represent traits that are found in individuals who prominently feature a dominant Bloodline based on their costuming. You must be able to costume the correct tier to pick certain Bloodline traits. You are also limited to the bloodline you chose up above. Use the search feature to narrow down the list!
You may choose 3 traits from the options listed in General and Bloodline