Orientation Document for the Colony of New Parrissium, and the World of Beris.
This World is called Beris, according to the Priest Oracles. This was found during the first Night after the Ninth Legion arrived, the Gods whispered it to the Oracles.
Governor
Legion Commander Armenius Simplicianey He is a 38 y.o. Human Male with dark olive skin, attractive hazel eyes, and short grey/black hair. He joined the Legion at the age of 18, straight out of training at the Cathedral of Divine Circle, where he majored in comparative religion. He is also chief Cleric of the Colony, and has been a Cleric for ten levels.
Second in Charge
2nd Legionnaire Favonius Cumana: is a 27 y.o. human male with light olive skin, sea green eyes, and wavy light brown hair. He joined the Legion at 26 after years of successful adventuring, many of you may remember him from Dungeon Delve, where his team won the contest three years in a row. He is a respected 9th level Wizard and in charge of intelligence for the colony.
Quartermaster
Centurion Vola Simplicianey a 20 y.o. half orc female with flawless Grey skin, short black hair, and cool grey eyes. She was a simple street person when she met Armenius under humorous conditions, he recognized her potential and adopted her, allowing her to join his command. Though she is a Rogue of 8th level she does not like anyone calling her a thief, she is a trap finder.
Chief Skirmisher
Centurion Shautha Ravencall a Haffork of indeterminate age with Brown skin, long black hair, and eyes with black iris, she is a ninth level Druid, and the current chief Druid as well as Chief Skirmisher. Asking her age is viewed as requiring too much information, you have been warned.
See also the Wild Lodge.
Second Skirmisher
Adren Ravencall, a dark elf married to Shautha Ravencall, he is over a hundred years old. His skin has the luster of Obsidian and his hair is the palest yellow, his eyes are the same color as his hair. He is administrator and is one of the many Bards resident in the colony, though he says he is not very experienced at it.
See also Administration
Wild Lodge
Chief Druid Shautha Ravencall leads the Wild Lodge, and is charged with looking after those who serve the Wild, or nature, her purview includes Barbarians, Druids and Rangers. She also accepts anyone who assists the balance or worships nature.
Fighter Lodge
Chief Trainer Perrin Hairfoot, a 33-year-old male Halfling (though he prefers Hin) with a tanned skin, curly brown hair and piercing blue eyes. He is in charge of training soldiers, fighters, monks, and Paladins. He has been a monk for seven years, and a Fighter for the three years before that. He is a fierce Hin.
Chapel of the Circle
Governor Simplicianey is the chief Cleric, and his Priests include all stripes, Clerics, Druids and Paladins all can seek him for guidance. He directs the search for the Gods of this world, or a way of regaining contact with The Circle.
Administration
Adren Ravencall, spouse of a Legion Officer, leads the administration of the colony, reporting to both the Legion commander and the Quartermaster, and disseminating information through the Wild Lodge, Chapel of the Circle, and the Seekers of Knowledge. This is not a section of the Intelligence Bureau but has duties relating to that organization.
Explorer’s Club
Halfling Male Bard Milo Underbough runs this establishment, though it appears to be a tent on the outside one wizard (who remains nameless) has cast a permanent and modified Mordenkainen’s Mansion on the entrance, giving a lot of room to the inside. Skirmishers, Explorers, Wanderers, and Foragers can settle in for conversation with those who are of like mind, alcohol is in short supply but is becoming less rare.
Choir of Messengers
Chief Bard Vel Colias, a 25 yo human male with Mocha colored skin, shaved head, black moustache and goatee, with coffee colored eyes, leads the efforts of the Legion Communications Bards, he is attempting to set up some sort of proto network for Comrors and printing facility for news and releases from the Governor.
Entertainment Network
The bards of the colony are working to get an entertainment network set up, they play planned and advertised gigs to entertain the masses, but research is underway to find how to carve crystals for Box Bards on this world.
Seekers of Knowledge
Chief Wizard the Sorcerer Supreme of the Colony Amber Strongarm is an accomplished century old Female Dwarf with ten levels of Wizard. She is the person to lead the inquiries and cataloging of this world and its’ knowledge. She is in charge of Bards, Sorcerers, Warlocks and Wizards, and directs the collection of information on this world. It is her job to create the definitive Encyclopedia Berisica.
Hospital Generalis
Chief Healer Doctor Beri Simplicianey, Step mother of the Governor, is the first Drakin known on the world of Beris, her dark brown scales are seen around the Hospital in her familiar white coat. Any who need healing, or want to volunteer are encouraged to attend the medical facilities. Anyone with Alchemical or Herbalist knowledge are encouraged to make themselves known.
Expected Behavior
You are expected to behave as citizens of the Empire, you will have heard the rules at some point. For those who cannot read you will have special classes.
Those who do not make themselves useful will find themselves without access to the Quarter master stores of the colony.
Anyone who acts against the good of the colony will be exiled from the colony for a period of time, on a second or subsequent act the citizen will be stripped of citizenship and sent from the world.
There is no known way to return to Millessia, or to leave this world at this time, except through death.
Public Drunkeness will be punished with the lash.
Stealing from the Quartermaster Store is punishable by mutilation on a first offense, death on a second.
Stealing from anyone else is punishable by forced servitude according to the value of the theft.
Rape is punishable by neutering and forced servitude to the wronged party.
Murder is punishable by lifelong servitude to the family of the Victim, or the Colony.
Servants are still citizens and will be treated as such. Those stripped of citizenship are not protected by law.
Beasts of Burden are considered Servants and given such rights.
Feed Beasts cannot be mistreated, if they are the perpetrator will be treated as though they have stolen from the Quartermaster Store.
Adventurers, Explorers, Plunderers, Foragers, Researchers, and Skirmishers are to form a group of no less than four members and elect a Voice for the team. They will then report to the Wild Lodge, your team voice will be expected to enter the Lodge and find any job/s suitable or attainable for their group.
Those Exploring or Delving Ruins may keep all non-magical Jewelry, Gems, and coins found, all magical items must be submitted to the Seekers of Knowledge who may or may not purchase the item/s for set prices, which is 1/10th to 1/4 purchase price from a magical merchant in Parrissium
All knowledge gleaned from a Ruin, or any other source, will be reported to the Seekers of Knowledge or Second Legionnaire’s Office.
Reports must be of standard form.
Re Coins of Beris, these are now being treated as coins of a subjugated land, and as such are worth 75% the value of Millessian coins.
Coin Bars, it seems the ones who lived on this world in the past created bars worth 20 gold coins in their own currency, these are worth 15 GP to the new colony.
It is hoped that Legion Administration will soon be minting its’ own coins, Berisian coins will be purchased at the going rate at that time by the Quartermaster for re-smelting.
Obey the Code of Imperial Honor on pain of Exile.
The Empire believes in The Nine Gods, and follows their edicts.
The Empire believes that it is the proper place for all beings.
The Empire believes that Truth comes from the Gods and is thus immutable.
The Empire believes in its’ citizens.
All Citizens are equal, that is the way the Gods have created them, and the Empire supports this.
Every Citizen has the power within themself to improve this world.
The Gods Placed the firewood there, but each citizen must gather and light it themself.
A citizen should be prepared Physically, Mentally, and Morally to fight for the Empire as needed.
A citizen must make the best of what equipment they have.
The Empire was created to protect the citizens, and it shall stand forever as a wall between the Citizens and their Adversaries.
The Empire exists by the rule of doing what is best for the greatest number, and a citizen can, in honor, only reflect this ideal.
Whatever a citizen takes from the Gods and Goddesses there will come a reckoning. A citizen must be ready to pay when the Gods call due.
Non-citizens must be shown the benefits of being citizens, and encouraged to civilize and become part of the Empire.
Those who do not follow the laws of the gods, or Empire, shall not be citizens of the empire until they again follow those laws.
Only in service can the soul be cured.
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