A wrought-iron gate with hinges on one side and a lock on the other fills the archway of a stone portico (1A). The gate is unlocked and its rusty hinges shriek when the gate is opened. Oil lamps hang from the portico ceiling by chains, flanking a set of oaken doors that open into a grand foyer (1B)
Door to the south leading out and a door going north that leads to the next room
Hanging on the south wall of the foyer is a shield emblazoned with a coat-of-arms depicting a golden windmill on a red field. This is flanked by framed portraits of stony-faced aristocrats (dead Durst members)
Once the players enter the house, the door behind them will be shut and they cannot open the door.