Remove these ads. Join the Worldbuilders Guild

5. Dining Room


The wall paneling is carved with elegant images of deer among the trees. Inspecting the walls can, with a DC 12 Wisdom (Perception) check, shows twisted faces carved into the tree trunks and wolves lurking amid the carved foliage.
Red silk drapes cover the windows and a taperstry depicting hunting dogs and horse-mounted aristocrats chasing after a wolf hangs from an iron rod bolted to the east wall.

Contents & Furnishings

The centerpiece of this wood-paneled dining room is a carved mahogany table surrounded by eight high-backed chairs with sculpted armrests and cushioned seats. A crystal chandelier hangs above the table, which is covered with resplendent silverware and crystalware polished to a dazzling shine. A lavish feast is spread on the table, with roasted pheasant, hearty mashed potatoes, thick gravy, various fruits and salmon accompanied by a lavish jug of red wine. Mounted above the marble fireplace is a mahogany-framed painting of an alpine vale.

Hazards & Traps

Eating any of the food requires the player to pass a DC 15 Wisdom Save. If they fail, they begin to engorge themselves for a full minute. After succeeding the roll, or a minute passing, the food's glamour is dispelled and it is revealed that the food is rotting, with the meat filled with maggots and the bread stale and stuffed with weevils. Anyone who ate the food is poisoned for an hour

Special Properties

If any of the silverware or crystalware is removed fromt he house, they tarnish or crack. Paintings will fade and tapestry will rot.
Room, Common, Dining Room
Parent Location
Connected Rooms

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!


Please Login in order to comment!