The Inudean Sector of Dinastia is famous for its great lakes of pale sand, for the nautical prowess of its people, and the great respect of profane traditions, much more so than any other Sector of Inudea. It's a place where the less powerful learned to cope with their fragility and face the dangers of death, but from their stories, a hero appears mysteriously and stands against the threat, no matter how dire. Tales of the Soul of the Coast, that of Princess Dinastia of Rantral, an imposing, argentine, warrior, patron of protection, keeper of Inudea.
History
Early Years: Fate
Born as a Tanith, daughter to King Thert II and Queen Niamon IV, Dinastia was the chosen heir to the throne of Rantral. From a young age, she was trained in all matters concerning monarchy and the ruling of a proud nation. Despite excelling in all these disciplines, she was mostly absent from the public eye and the peoples of the kingdom did not care much for their future queen. Contrary to some historians' opinions that argue that the princess preferred to live hedonistically in the comfort of the Royal Palace, her Tanith heritage had manifested in a particularly incisive way, causing her much pain.
While most Taniths develop sight capable of perceiving the soul, Dinastia saw in this empathic ability many burdens, that would pile up on top of her own fears of what becoming an adult meant, and the perspective of facing an entire life of uncertainty and the crushing reality of constantly seeing the dead.
As time went on and her responsibilities evolved, these fears grew, but so did her sense of responsibility. During her early 20s, Dinastia made the best of efforts to be an envoy for her parents and establish good relationships with the nobles of Rantral, managing to satisfy the needs of the people.
by Juan Belío (Made in Heroforge)
First Death: Fragility
by Juan Belío
On one such voyage, on an undocumented day of Towa of 1474 D.R, princess Dinastia and her entourage were on a plaza on the rightmost city of Darialn, Nedyias, having just negotiated with the governor of the region. An early dirigible transport called the I.S.T.Wings of Ivory experienced a malfunction on the gas deposit, which detonated the vehicle and sent the entire ship crashing into the ground, directly into the middle of the plaza. While there's not an exact estimate of the death count of the accident, approximations range from 200 to 350 casualties, including the princess and her followers.
Although the rescue patrols worked for weeks, the princess was found on the third day and delivered to the capital, to receive a proper funeral. Given that the body of the princess had been quickly recovered, the soul could still be reutilized. The King and Queen decided to infuse Dinastia's soul into a Golem, a somewhat recent development on funerary alternatives. In a moment when Golems were made basic with a single purpose or too expensive to be common, the Royal family spent a prohibitive amount of resources to bring their daughter back, which led Rantral straight into a period of instability.
Second Birth: Awakening
As the ritual was performed, Dinastia woke up in a new stone body, her vision still blurred by all the spirits she had seen before the blazes took her life. From that moment, she couldn't help but wonder why it was her that had a second chance, not after all the other people that had been forgotten and lost. She became increasingly distant from her monarchic duties, eventually rejecting the title and leaving her sister Yasien as heir, to seize the second opportunity she had been granted.
Not much of her initial journey is described accurately, but she did become trained in the arts of combat all across Barenae, being one of the first non-Nereidaians to master the art of Gytan. She had committed herself to be strong enough to overcome herself and then protect others. Many tales all around Barenae, which have survived through time, talk about a peculiar giant visitor, made of stone but contrarily passional and eager to experience new things. While many of these traditions are linked to the princess' passage, the route she followed since her departure from Inudea hasn't been reconstructed.
by Juan Belío
Heart of Sand
by Juan Belío
As she approached the last shores safe for the alive, people from all parts of Inudea followed her as the leader of the improvised army, destined to reconquer the isles.
At some point around 1620 D.R, far after her relatives had died, Dinastia returned to Nedyias. Rantral had become a conglomeration of noble houses, the crown toppled by the hungry barons, descendants of those who she had befriended. Fearful of her wrath, they plotted a way to capture and contain the Golem, but to their surprise, Dinastia did not care for them. She just kept her path towards Outer Nedyias, where the waters become infested with ghastly specters on accursed ships.
The Feathered Sand War would span across 300 years, on different levels of success, until the settlement of the Pearlite Belt on the outermost part of the Sector. Dinastia had been fighting for centuries and the only thing she had to regret was the loss of all those people who shared her vision and had given her the confidence she had been seeking before her death. She considered that it would be better for the people of Nedyias to not be constantly reminded of the conflict they had just won every time they saw her and that she was better off alone. With this in mind, she made the best effort she could to erase her tracks and faded into quietness, even if her reputation had already been set off to the path of becoming Inudeas' Hero.
To this day, she has survived as an eternal construct and still protects Outer Inudea fiercely.
Legacy
Dinastia's actions on the history of Barenae turned her into one of the most famous figures of Inudean history, and a central piece on the Creed. Her natal Sector, formerly known as Nedyias, took her name after she pushed away from the spectral armies that plagued Outer Inudea, freeing almost half of the territory. Recent records specify that this scourge is, to this day, being kept at bay singlehandedly by the princess. At some point before the Whirip Eran, her name started being preceded by the Grandkeeper of the Coasts title, referring to her unending contribution to the safety of the Dinastian people.
Her critics of the established order, especially during the first years of her rebirth, allowed for the kingdoms and territories of Inudea to favor systemic restructuration and take an approach much more beneficial to their people. To this day, Dinastia is regarded as a paragon of protection and the wish of doing whatever necessary to defend the innocent.
Although she is a real individual, the myth surrounding her feats grows larger with each historical marvel without a clear actor. These tales are further emphasized by the fact that, in actuality, nobody knows where the princess is. Wherever a denizen finds themselves in danger, she will appear and vanish just as fast.
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