Sandor Khan Character in Avesta | World Anvil
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Sandor Khan

Dragonborn Monk of the 4 Elements

Story

Physical Description

General Physical Condition

Tall, slender dragonborn.

Body Features

Thick scales covering his arms, legs and some of his back. His entire complexion changes color with his mood.

Mental characteristics

Sexuality

Homosexual
Children

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Ships Log entry 2***
12th of Mirtul, 1491

After our adventure with the ghost ship, the crew seems to be a bit rattled. We got lucky the creepo let us go, as we had no way of beating OR escaping at that point. I need to find a way to put their minds at rest. It seems at least that mr. spook will let us go on our business. Some booty will lift their spirits.   We've arrived at Cammara at the end of the afternoon. As we approached the barren, rocky outcrop of an island, a gnome teleported on the Hind. She guided us through the hidden maze of submerged rocks and sunken ships. The gnomes illusions work as a perfect defense against unwanted intruders. I wonder if we can do something like that around the ship…   The cargo was unloaded, and transported in a moderately guarded warehouse. We might be able to loot something from there. Best speak to the rogues about this I guess. We should take Johnny to teach him something.   The island was filled with gnomes, and seemingly devoid of their homes and workplaces. More illusions though. They use the crystals for pretty much everything. From lighting to transportation. Cant boost my Ki that way unfortunately. Oh well.   The leader of the city, Sparklegem, allowed us in their mines to investigate a newly opened cave system. Kind of naïve. As we were about to head out, deafening noises of explosions and roars sounded from the very cave system. The expedition then turned In a rescue mission in earnest. Oh well, I guess we can negotiate some sort of reward for saving those dwarves.   We came across many weird creatures infused with Aether: Tons of bats, with some confusion magic, a bulette with some crystals out of her armour, and some insect like creatures. The dwarves were WAY out of their league. At least we could save a handful of them. When we progressed in the cave system we came to a large room with a black stone cube in it. Same as we've seen on the mushroom island. Inside was a huge aether golem of sorts. It proved a tough fight, but we managed. The team is starting to grow on me, and on the crew.   Tally -2 cargo 10 gold

Personal Log entry 145
1st of Tarkash, 1491

As I stepped on the deck the crew greeted me more fondly than the day before. I suppose they appreciated me jumping in and helping. Perhaps a good captain needs to work with the crew, instead of making them work for me. They seem loyal, if a bit grumpy. No talk of mutiny at all. Good food helps. Bacon is a true blessing. Maybe it's the honour in the work as well.   Honour, duty, fidelity. A Dragonborns creed. It is to the clan that a Dragonborn swears fealty. Any and all honour of the individual becomes honour for the clan. But what if honour competes with duty? What if it competes with fidelity? It is due to the hypocrisy of the Dragonborn culture that I was born in the first place. My parents left me at the monastery to Io when I was weaned, because it would be dishonourable to keep and raise me. Honour to the clan forced them to abandon me. All because it wasn't an arranged marriage. Never could have been as well. Metal breeds with Metal. It has always been that way. Black and Silver shouldn't match. Well they did, and here I am. Raised in secret, due to my colour shifting nature. The monks to Io could appreciate it though. I was the first in an age to be allowed in. They had to bring in younger monks from other monasteries, just to train my physical skills! They trained me in a way to appreciate the diversity inside me, and it is the same diversity I seek in my "clan" nowadays. Anyone is accepted, so long as they have loyalty and skill. Race, breed, colour, sex, it is of no concern. Although the predominantly male crew has made it tough on the females. I manage to keep them in check though.

Ship's log Entry 2245
1st of Tarkash, 1491

The morning was clearer than it had been in months, as if to mock us for the past night. A rough storm hit us last night. The ship held, of course, but the crew is rowdier this morning due to lack of sleep. I too could use some shut eye. I've changed course for a tiny island on the horizon, to give the crew a moment to enjoy themselves before we head to Neverwinter. It's good to remind them of the joys of "privateering" once in a while, so the departure from the city won't fall as hard on them. The rations seem to deplete faster when the crew is unsettled. Especially the drinks. Buzzard caught a strange fish this morning. Bacon, the cook, tried to make something out of it, but it deflated like air when baked. The remnants had to be thrown away. Little John dropped ANOTHER compass! The damn clutz. He's good at navigating though. Ill bolt the next one down near the rudder. Damn tired of paying for compasses. Luckily he's too fond of the maps to ruin them as well. Damn expensive those.

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