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Arsenia (namehold)

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Long ago there were 9 gods and goddesses ruling over the land together. One day, their disciples started fighting. To keep this from happening, the gods and goddesses decided to put all of their followers into 9 different kingdoms. These kingdoms were kept far apart from each other. After centuries of evolving apart, these kingdoms have forgotten about each other.   This steampunk world has 9 separate kingdoms, all named after their leading gods or goddesses. These kingdoms are know as Iuris, Asteria, Dasos, Mare Tuntemus, Bellum, Asthenia, Apoleia, and Nequita. With every well functioning kingdom, there are banishments. Along with that, there are also people who have ran away from their kingdoms. Where they go, is a place called the Outlands.   In the Outlands, people generally get what is known as a "culture shock". They learn about places and peoples that they have never heard of. Since people in the Outlands don't have one general leader, they live in tribes or clans. How they choose their leader depends on the tribe or clan. They tend to live together in peace, but every can't just be perfect. Some tribes and clans have conflicts with each other, but the rest tend to stay away from that.   Some of the kingdoms hold expeditions into the unknown. The kingdom of Asteria, for example, holds many expeditions to go to the stars. The kingdom of Tuntemus holds fewer expeditions. Their expeditions are strictly to find materials and resources for building. Tuntemus, the god of knowledge, makes sure that they don't have any interaction with the Outlanders.

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