Ingenuity, perseverance, manufacture and survival. These are the tenets of the biomechanical city that flows like a conjunction of souls underneath the surface world. This technological wonderland started its humble beginnings as a lost expedition. Born with economic hardships, it’s members had little choice but to serve Westports interests in prospecting the swamps. They were supplied, geared and sent along with professionals that led the inevitable failure. From a wild charge of the local savages, those who fought back were brutally killed, with the rest captured in no man's land. Yet in the darkness, something else stirred. One night, a single entity stepped out of the trees with a sweeping calm following his ancient skull and tattered robes. The single question he held within, would the barbarian village be willing to part the smallest generosity for an old man. From the answer of burning torches, warcries and flying axes, the entity answered only by bowing his head as his friendly eyes filled with disappointment disappeared underneath his hood. And then. Fire. From the trees, wisps soared in to enact swift vengeance on the blood crazed berserkers. It was mere minutes before the struggle was over, and none but the entity and the captives still stood alive. This creature, that came to be known as the Ferryman led the survivors to the mountains, and gave them a home that soon came to be the sprawling, underground city that it currently is.
Industry & Trade
Guilds and Factions
The Spires:Four massive mechanical towers that tower above the Spiritmarshes foggy air. They stand as a warning, and a guiding light for anyone who dares the mires. The gothic designs also harbour military checkpoints and elevators down into the city.
Biotechnicans district:The heaven of medical expertise. The district is filled with white and red cubical buildings that are connected with pipes and wires that dance around the bioluminescent mushrooms growing from the cavern roofs and walls. The streets are filled with glowing trees, bushes, man made rivers, pipeline bridges and globe like factories. All made from steel plates and connected by concrete roads that shine from biofueled street lamps.
The Glowing gardens:A soaked down cavern floor with carefully placed rocks and patches of sand that makes the zen garden. This district can be found protected in the middle of the other four districts. It is filled with wisplight trees and all kinds of mushrooms and flowers that provide the city with food, fuel and oxygen, along with other various needs to make for a thriving populace. The garden is also home to a massive temple and the Wisplight Society.
The Market district:A district made from plate and copper, covered by cobble roads and gas lit street lamps that fill the narrow streets. The Marketplace is the most crowded district, that features most of the commoners' steampunk housing, stores and guildhalls. It's one of the Frozen Empires big epicenters for their global trade, and even hosts the station for the tram that runs in a circle through the four big quarters.
The Culture district:The far most eccentric district, and the second most populated that harbour most outsiders that came to migrate or represent their factions. The pavement here is arguably the cleanest, with gravel roads and placed dirt that fill the cave with grass and little trees. To give an outside feeling, rivers, ponds and wooden bridges have been built to seperate but still connect the mixture of goblin, human, darkelven and other different cultural societies. This is also where the finest taverns, restaurants and theaters can be found.
The Factory district:A smog filled quarter that harbours a permanent stench of coal and oil in the befouled air. This is where most of the tools, weapons, machines and mechanical parts are made. The district is the least populated one and almost only functions as a work facility due to it’s inhumane living standards. Its importance is still critical though, not only for the city but the Frozen Empires as a whole. Thanks to the manufacturing of the factions flag vessels, known as the Dreadwhailers, massive cranes can be seen working all day and night long on the platforms to ensure the safety and function from one of the empire's most effective warmachines.
Remove these ads. Join the Worldbuilders Guild