The Mender's Guild Complex Building / Landmark in Arbressian | World Anvil

The Mender's Guild Complex

The Mender's Guild have a large fenced in area of land to the south of Imperos which houses buildings for offices, homes and training rooms as well as outdoor training grounds and gardens. While The Triskelion is the guild's mobile headquarters, this complex on the outer edge of Imperos is their stationary headquarters.   The complex contains the primary classrooms and training grounds for new recruits of the guild as well as dormitories where they can live if they so choose, along with somewhat fancier apartment buildings for full fledged members. It also has an office building for the teachers as well as the leaders of the five divisions of the guild. There is a guild hall in the middle of the complex in which there is a large dining area and a kitchen on the ground floor, and a library and a recreational room upstairs.   In addition to the regular buildings for guild activities and housing, there is also a smithy on the complex grounds to make specialised weapons and armour for guild members as well as spaces for leatherworkers and fletchers and other crafters of important equipment. It is almost like a small village all on its own.

Purpose / Function

The Mender's Guild complex serves as the guild's headquarters, a school for recruits, a home for both trainees and people who are already members, a workshop for crafters, offices for the guild's leadership and teachers and as training grounds for members who want to learn or brush up on techniques.

History

The construction of the complex started the year 1336 in the Age of Awakening, fifty-four years after the creation of the Mender's Guild. Before that they had a smaller guild hall and training grounds, and members had to find their own housing. The guild also didn't have guild specific crafters of equipment. Empress Irixis decided to give the guild a big area of land outside of Imperos so that they could create better and more comprehensive headquarters as they had proven themselves effective in combating the threats of rifts in reality and time anomalies.
Type
Military base / complex
Parent Location
Owning Organization

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