Shuna Character in Amma-Saeth | World Anvil
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Shuna

Shuna was one of five Heirs created by Ther. He is consider to be the Heir of the Hunt. Considered to have created vicious creatures that prey on the any living thing, Shuna is feared. Shuna is also seen as cunning, devising elaborate qualities in his creations.

Mental characteristics

Personal history

Shuna would be the third Heir to awaken on Samagri. He appraised the natural beauty of nature and spied the defenseless beasts. He hid himself and lunged. The excitement surged through him as he feasted. This would lead Shuna to create many predators that might one day challenge him.   When the creatures of Shuna feasted on the creatures of Osgolip, Osgolip created shepherds to combat them. These shepherds made weapons from bone, wood, and stone. This was exciting for Shuna as he was his creations struggle and succeed.   When Shuna was watching the battle, he saw something move in the shadow carrying a silver dagger. This was Uhk that hid himself from the eyes of all. Upon seeing this, Shuna would speak Felinour, the Heir of Revealing. And Felinour would seek to find Uhk.   After the hordes of demons were defeated, the Taladin had witnessed the presence of the Heirs and their insignificance. Some approached Shuna and pleaded for gifts. Shuna, knowing the strength, cunning, and hunger the Taladin, fashioned for them bodies for their gifts. These Shunarites would also be called beastmen or children of Shuna.
Children

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