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Albernon

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The world of albernon has for centuries been ruled by humans. Some past event drove the spark of magic and gods from the world itself. Humanity has made many strides forward technologically in the time since, steam trains linking the world over, crossing oceans and land alike. Firearms are more readily available, no longer a impossibility and instead something commonplace, though traditional weapons are still able to hold their own. Automatons are spread across the land, working hard in mines and in simple labor.   This abruptly changed one night, a star streaking through the heavens crashed down in the middle of the country of Streton. With the star the sky seemed to rip apart, people the world over saw beyond the stars, saw for the first time gods looking down upon them all. All at once the world was changed, whatever force was keeping the gods at bay was shattered. Magic now flows through the world again, chaos rules as the gods each fight to regain their domains. Humans find themselves transformed, their heritage once long lost now rekindled. The previously mindless automatons now find themselves sentient, and fighting for their rights against ununderstanding creators.   A quarter century has passed since then, the roiling of the world and magic upon it has quieted some, venturing between lands is once again feasible, if incredibly dangerous. As the members of the world quarrel over their lands and newfound differences, a path quietly opens to the previously uninhabitable land that was once Streton. The few who first dare to traverse it find themselves in a world of terror. Monsters and demons alike flood the lands, beings scarred by the raw magic power unleashed by the star. With the passage opened these monsters flood out into the rest of the world, mostly smaller and weaker creatures, with rumors of monsterous being fighting over the scarred landscape of Streton. However despite all this, there are many who see potential of this land, and are drawn by the assumed power of the Fallen Star.   And thus a age of exploration, of monsters and magic, of guns and steam set off. Adventurers the world over step forward to take on this hostile land, drawn by a myriad of reasons, be it power, glory, duty, or simply the draw of the unknown.   Welcome to Albernon.