Airship Queen Eleanor

Ship map made with DungeonFog and additional assets by Tom Cartos.
The airship Queen Eleanor is the flagship of the Royal Airship Company of Farenia with its main "harbour" in Queenshaven. It is exclusively used by Queen Eleanor Rani and by ambassadors sent to urgent missions. Captain of the Queen Eleanor is Titus O'Menzie, assisted by Helena Naway.  
Airship Queen Eleanor


  Members of the Gnome Workshop showed the prototype of a flying ship to the Queen three years before the first ship was handed over to the Royal Airship Company. The gnomes have built five full airships in that time and a whole array of engines ... of those blew up or got destroyed somehow by malfunction. The sixth ship had the final construction including two working engines and got delivered as the first of three ships. An exact copy of it was delivered half a year later and then a third ship (30% larger) another six months after that. The last of the three became the flagship "Queen Eleanor", painted in the Queen's colours white, light blue and gold.  


2858 / 03 Presentation of the first airship prototype to Queen Eleanor.
2858-2860Construction of four more prototypes, all of them blow up... or vanish.
2861Founding of the Royal Airship Company of Farenia.
Delivery of the first two functional airships.
2861 / 10The Royal Airship Company connects the main cities of the Western Continent with airship routes.
2862 / 04Delivery of of the largest airship, which is becoming Queen Eleanor's personal airship.
2862 / 05Titus and Helena get assigned to the flagship.
2862 / 07Queen Eleanor visits Olena Ora and Skulk by airship.
2865 / 02Gnome Workshop engineers upgrade the Aeum engines of the flagship. A gnome disappeared during that, he is still missing.
2865 / 04Ambassador Claudius Stoneaxe vanishes from the airship, Empire officials start an investigation (see plot hooks).

The Queen's Chambers



Power Generation

The airship is powered by two Aeum engines, both located in shielded rooms at the bow and stern of the cargo deck. The rooms have a large entry door in the centre, and small entry hatches a few feet away on both sides in case the main door is blocked. Security is everything for the gnomes!   In the centre of the rooms sit the big engines, with sparks flying and lightning crackling between them and the conductors. In case of a failure, the small entry hatches in the cargo room wall can also get used as emergency exit hatches. Because security is everything for the gnomes!   The machines have a control panel with a big two-armed lever for switching them on and off, a lever to change the power level and a "do not press". There is another lever at the quarter deck near the ship's wheel, that also controls the power level, allowing the captain to navigate the ship properly, including acceleration.
  Note: the "do not press" button is another security feature added by Gnome Workshop. When pressed rapidly, a floor hatch opens to release the engine from the ship. You know it already: security is everything for the gnomes!   Note 2: after ejecting one engine, the airship is not capable of holding its vertical position and will drop slowly to the ground. Depending on the current height, the crew may have enough time to navigate the ship to a flat spot for a safe landing. If there is water underneath, the ship can also just dive in there and then float like a regular ship, the side hatches on the cargo deck are tight enough to prevent water intrusion.

Weapons & Armament

The airship is armed with two catapults, which can shoot harpoons up to 90 feet, or 60 feet with an attached rope.

Plot Hooks

Falling like the stars - During a short mission to Skulk with a Farenian ambassador on board, said ambassador dropped off the airship into certain death. No corpse could be found, though. Due to the vanishing passenger, Titus as the captain of the airship is in trouble now, as an official investigation is underway. What happened? Was it an accident? Assassination? If the latter, who is the culprit? The dwarves because of some quarrel with Titus in the past? An overambitious competitor of the ambassador?   Lost - On closer inspection, the outlines of a gnome can be seen in the flickering lights of the stern Aeum engine.   All the things - Reddit airship encounters, plot hooks and interesting landmarks, Table 1 and Table 2.
Current year: 2865 PB
Ship Owner
Current Crew
Airship One
Owning Organization
draft: 10ft
25 miles / hour
Complement / Crew
4 crew + 5 guards
Cargo & Passengers Capacity
1 passenger (the Queen) plus 10t of cargo


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9 Sep, 2021 20:08

The only thing that i noticed is that 4 crew and 5 guards plus a passenger seems a bit small to me personally. That puts the crew on two 12 hour shifts of 2 people, which would be rough on longer voyages. awesome map and great idea for a ship. (i appreciated the "do not touch" button and what it does.)

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11 Sep, 2021 09:24

You are right, the ship in it's current setup is not capable of doing longer voyages. I'll either upgrade it or it will just get replaced by a newer and larger flagship with a larger crew in the future. :)

Journeyman nnie
Annie Stein
10 Sep, 2021 09:44

Security is everything! I really appreciate how well marked the map is on each of the layers, and I'd hope to learn more about her history and any events aboard her. ^^

Forgemaster Dimitris
Dimitris Havlidis
11 Sep, 2021 03:20

That is SO very cool man!

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11 Sep, 2021 17:54

It's even cooler now. ;-D

12 Sep, 2021 21:00

'Note: the "do not press" button is another security feature added by Gnome Workshop. When you press it rapidly, a floor hatch opens to release the engine from the ship. You know it already: security is everything for the gnomes!' Sounds like you should heed the sign, lol.   I love that you've made the history of the ship as a timeline.

Emy x   Welcome to Etrea!
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E. Christopher Clark
12 Sep, 2021 23:50

I love the design of this ship! Great article.

Don’t miss The Antagonist, my entry for The Shipwright’s Challenge!
13 Sep, 2021 06:23

Thank you! :)

13 Sep, 2021 19:21

Really loving the map, especially the engine rooms look pretty cool! Of course I am already extra fond of it since it is an airship ^^ Great work on the different layers as well.   How long can the ship actually still fly if one engine needs to be dropped with the "do not press" button?

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13 Sep, 2021 20:55

Good question, might have to add something about that. :D

15 Sep, 2021 15:32

Ah I see that you added a section about it :)

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