The Aisthimat creates Heaven.
This timeline contains every single event that has occurred in this universe, irrespective of the plane in which it occurs.
The Aisthimat creates Heaven.
The Aisthimat rewards the holieli for their faith and elevates them to the status of angel, and moves them to Heaven.
The Aisthimat offers godhood to Khufu (who asks to be God of the Moon), Semiki (who asks to be God of Life), and Barune (who asks to be a servant, and is elevated to be Lord of Angels).
Hellfire breaks loose on Faydwer, raging until it was finally put out by a band of angels who would go on to become the Hellfire Quenchers.
Suleos hatches as an owl, but with the wisdom of a sentient being... making him fay.
Zoural and his unseelie fay followers burn down the Mother Tree in an attempt to take over the fay nation.
A nation of seelie fay is founded around the planted seed of the original Mother Tree.
The Owlguard is founded as a military group to protect the Mother Tree.
The fay invent a means to transmit value from one barter to another (currency) in the form of faysilver.
Grim is born as a fae, with the original form of a bat.
His resentment nurtured by unseelie fay, Grim is persuaded to slay his family for their treatment of him.
Grim finds Suleal and the Seelie Fay, and they tell him about the Aisthimat and the story of Creation, and share what lore they have about existence.
The chiropters are edged out by bats, their successors. The Aisthimat brings them into the Garden of Shimir to preserve them.
Grim punches through the planes and ends up in the Forge of Creation, but is driven mad by the experience.
The Aisthimat approaches Grim and explains the nature of death, and reveals plans for a new system of death.
Mortal Eternity is crafted by the Aisthimat for Grim, Lord of Death; it is woven together with Heaven, Hell, and Faydwer.
Aurora and Blaze come to blows as their power grows exponentially, and fay take up alliances on either side of the conflict.
Unseelie Fay release a plague upon Faydwer - the Blight.
The Fairy Queen pushes the Summer and Winter Courts to the far corners of Faydwer, establishing a realm for fay in the middle.
The last of the venthe die out due to the Blight.