The Cult of Origins Organization in Akara | World Anvil
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The Cult of Origins

The Cult of Origins is a small but ancient religion wanting to restore the world to how it was before The Battle of Sealing. It was formed from some of the surviving members of The 12 houses of Bane aiming to create a resistance against the gods. The resistance largely failed but the cult of origins persisted through the Eras nonetheless, waiting and growing in the shadows.  The cult largely emulates The 12 houses of Bane since they were founded by members and aim to bring the houses back to the stature and power they once had.

Structure

Because of the Cult ties to the 12 houses of bane, their structure follows the houses closely, at the top is the Bane, the leader of the cult. The Bane can be anyone who shows unwavering dedication to the cause of the origins. Under the Bane is the council of the 12, made up entirely of direct descendants of the original 12 houses of bane. They consult the Bane on how things were done in older times and how to bring Akara back to its origin.  Under them are the Priests who are in charge of recruiting new members to the chosen.

Worship

The cult of origins worships The Daemonium and the power they gave them from the Agony Grounds. They worship in their funeral processions leaving bodies out for days in the hope that a creature from the agony grounds will use it as a gateway and give them instruction to bring back the origin. They offer up many different objects, usually something from each of the domains in hopes of gaining favor with the Daemonium.

Granted Divine Powers

Many members who descended from the original 12 houses of bane have magic that was passed down from their bloodline, given to them by The Daemonium. The council of the 12 has access to this magic as they are all direct descendants from the houses of Bane.
Demonym
The Chosen
Parent Organization

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