SSS Corp
Structure
Citizens are required to serve at minimum 1 term of mandatory military service. Completing 2 or more terms allows for the ability to vote on politicians and public policy. Serving 4 terms or more allows a citizen to run for low levels of office, while 6 terms or more are required for highest ranking offices.
General of SSS Corp is the head of state for their government
Lieutenant Generals are over the 6 divisions of SSS Corp space
Major Generals who govern over each planet
Brigadier Generals govern over divisions of a planet
Colonels govern over a specific city
Lieutenant Generals are over the 6 divisions of SSS Corp space
Major Generals who govern over each planet
Brigadier Generals govern over divisions of a planet
Colonels govern over a specific city
Territories
SSS Corp Space
Military
Not only is the military large in SSS Corp, it is also SSS Corp's governing body.
Technological Level
Tech Level 11
Religion
While The Badakara religion isn't the official religion of SSS Corp space, it is the most common one. A large minority of SSS Corp Citizens aren't religious and often see the members of Badakara as being too extreme in their beliefs. Even though there are a large number of Badakari, they typically don't reach high ranks in the military due the government not recognizing them as an authority.
Agriculture & Industry
SSS Corp has become the leader in advanced weaponry and stellar mining. While someone can get sufficiently advanced weaponry for their space craft at almost any shipyard in the galaxy, A Traveler would not get it at the quality or moderate pricing they'd find in SSS Space.
Education
Education is moderate, SSS Corp insures all it's citizens obtain at least a high school level education, even if this means remaining in school much past teenage years. All university level education is free but can only be found through the military. Citizens who either don't make it past their first term in the military or don't qualify for advanced education typically take on apprenticeships in vocational careers.
Sisten Characters have the following traits when rolling their character:
+1 to Dexterity
-1 to Education
-3 to Social Standing
Must start with any military career at age 14. If a character makes it through 4 terms of a single military career, social standing is set to 10 or +2 is added if Social Standing is at 9 or higher. If after 4 terms of service, they decide to change careers to nobility, they are automatically set to Rank 2 and receive +1 Social Standing for every rank after that.
Cannot switch to Nobility unless 4 terms of service in the military is served.
Cannot choose Scholar as a career.
+1 to Dexterity
-1 to Education
-3 to Social Standing
Must start with any military career at age 14. If a character makes it through 4 terms of a single military career, social standing is set to 10 or +2 is added if Social Standing is at 9 or higher. If after 4 terms of service, they decide to change careers to nobility, they are automatically set to Rank 2 and receive +1 Social Standing for every rank after that.
Cannot switch to Nobility unless 4 terms of service in the military is served.
Cannot choose Scholar as a career.
Type
Corporation, Security
Capital
Alternative Names
Skissors (hard k)
Demonym
Sistens
Head of State
Head of Government
Government System
Stratocracy
Power Structure
Unitary state
Economic System
Command/Planned economy
Currency
Credits
Major Exports
Rare minerals, weaponry.
Major Imports
Food, non-mineral resources, tech.
Legislative Body
Generals and Lieutenant Generals
Judicial Body
Major Generals
Official State Religion
Controlled Territories
Neighboring Nations
Laws:
Weaponry:No restrictions.
Drugs:
All narcotics are banned.
Information:
No Intellect, Agent, Intrusion or Security Programs.
Technology:
No dangerous technology such as nanotechnology.
Travellers:
Visitors must report passenger manifest, landing is limited to Starports,.
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