Rules- Feats: Wizard Specialization Feats
Wizard Specialist Feats
Feat Requirements Benefits
- Cloudy Conjuration SF Conj or specialist conj w/conj spell, 5’ smoke, in square, adjacent or target, 1 R, sickens, fog cloud.
- Dazzling Illusion SF Illus or specialist illus w/ illusion spell choose to render all non-blind enemies within 30’ dazzled.
- Energy Abjuration SF abjur or specialist abjur w/abjur spell+ contingent energy resist 1+5xSpL for duration/or struck once
- Fearsome Necromancy SF Necro or specialist Necro foes making save vs your Necro spells, shaken 1 R.
- Insightful Divination SF Divin or specialist Divin w/divin spell insight = SpL to init and next save, lose after 1st save.
- Piercing Evocation SF Evoc or specialist Evoc w/evocation w/ energy damage, 1st 10 points of its damage be untyped.
- Unsettling Enchantment SF Ench or specialist Ench any foe saving vs your enchantment, -2 attacks/AC 1 R.
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