Catfolk
Catlike people.
Stat Bonus: +2 Dex, +2 Cha
Nimble Faller: Ignore the first 20 feet of falling damage, and always land on your feet. Furthermore, catfolk with this trait gain a +4 bonus to their CMD against trip maneuvers.
Natural Hunter: Catfolk receive a +2 racial bonus on Acrobatics, Perception, Stealth, and Survival checks.
Climber: Climb speed of 20. (+8 to climb).
Jumper: Always considered to have a running jump.
Scent: Scent as the ability.
Low-Light Vision: See twice as far in low light.
Claws and Bite: Catfolk have retractable claws that do 1d4 damage. And a 1d6 bite natural weapon.
Catlike Reflexes: You gain +2 racial bonus to initiative, and reflex saves.
Stat Bonus: +2 Dex, +2 Cha
Nimble Faller: Ignore the first 20 feet of falling damage, and always land on your feet. Furthermore, catfolk with this trait gain a +4 bonus to their CMD against trip maneuvers.
Natural Hunter: Catfolk receive a +2 racial bonus on Acrobatics, Perception, Stealth, and Survival checks.
Climber: Climb speed of 20. (+8 to climb).
Jumper: Always considered to have a running jump.
Scent: Scent as the ability.
Low-Light Vision: See twice as far in low light.
Claws and Bite: Catfolk have retractable claws that do 1d4 damage. And a 1d6 bite natural weapon.
Catlike Reflexes: You gain +2 racial bonus to initiative, and reflex saves.
Scientific Name
Homo Felinus
Lifespan
80
Average Height
5'6"
Average Weight
160
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