To become a Dwarven Blacksmith you are required to have at least a Level 3 qualification in Smithery and a Level 1 qualification in Socialisation.
Generally, a Blacksmith would start out as an apprentice to another Blacksmith, and then begin their own forge as an individual.
Payment & reimbursement
Dwarven Blacksmiths are rewarded for the quality of their work. Usually Blacksmiths would earn around 8 Dwarven Pieces a day.
From this position, many Dwarvish Blacksmiths can be taken on for particular jobs by Chieftains. They are also loved by all other dwarves for their service.
The purpose of the Dwarven Blacksmith is to provide weapons, armour and tools to the residents of his or her local area. They are very important to keeping the society going, as without the benefits their work provides, many agricultural, underground and construction would be nearing impossible.
The role of a village Blacksmith is an incredibly desirable role for a Dwarf, as they receive lots of customers and get a lot of work. However to be a regular, unheard Blacksmith is usually a depressing job, as the customers they would get are almost always taken by the more popular smiths of the village or town.
Many Dwarves seek this role as a money-earner, but very few make it big in the Dwarvish communities, as usually all the places are taken. Around three percent of a Dwarven village will be successful blacksmiths, with about thirty percent having tried it at some point or other.
The average blacksmith will use most of the following: Hammers and axes a good forge tongs and other holding mechanisms Fire, and lots of it Cold water
Most metals are used within a Blacksmith's day to day life, but ones such as Iron, Copper, Steel, Tin, Lead, Silver and Coal are the most common, being used in many products a smith produces for the public.
The workplace of a Blacksmith will be relatively simple, containing a forge, with liquid metal, some kinds of polishing/sharpening devices, and just loads of their product ready to be sold at a moments notice. Most smiths will be recognisable by a large Iron Anvil.
Dangers & Hazards
Eh, loss of limbs? branding? any danger to do with sharp objects and burning can most likely be attained by a long term worker of this profession.