The Endless Explorers {Feyheart}

"We are the ones whom seek to reclaim what was lost, rediscover the world so cruelly taken from us. We take it upon our divine duty to map again the forgotten lands, our home so long ago, to do our part so that it will be again. To reclaim our lost cities, rebuild them, reconnect with our knowledge and treasures so unjustly snatched from us. Of course it would be fool-hardy and an absolute waste to not enjoy it all though. The roads, the tales, the mischieft and the moonlit nights. We are the Endless Explorers, after all, it is us above all whom map the world we live in, who's tales plant the seeds of the knowledge that will soon grow in our great cities.

Those whom follow the Eternal Traveler, Feyheart, are a unique bunch. If any bard honors one patron or matron in particular in their prayers, and not the whole collective that is the Ascended, well it would be Feyheart or Varis Tomain. The God of the Roads, The Eternal Traveler, his followers see it as their divine responsiblity to travel, explore, and remap and rediscover as much of Valerick (and potentially lands beyond one day!) as possible in their lives. This is their divine mission, entrusted unto them by the Eternal Traveler himself.


Divine Powers of the Endless Explorers

Domains: Every faith has domains, and these manifest in many ways. A priest or other religious figure so inclined to have such ability will actually be wielding power based on these domains as well as the unique powers listed here. The domains of Feyheart are; City, Knowledge, Trickery and Twilight. The domains do not change from 5e.

Divine Power: Those of strong enough faith and trusted by their dieties on Valerick can directly wield divine power, entrusted with it by their God/Goddess and heralds directly through prayer. Every diety offers these war hymns, prayers and litanies tucked away in the vast library of scriptures and hymns that come with religion as an institution. These should take form to fit the diety, especially limitations on summoning spells and their ilk, tied only to the realms, planes and domains that the diety controls or influences. But this is more a matter of roleplay than anything else.

Components and tools

Below is listed some information that anyone playing a character of faith whom worships Feyheart the Traveler would know. Note when it comes to the Religious Ordos, that the three listed are not the only ones for their respective class, nor are they class exclusive. It merely is to note which of the three classes of those whom are blessed with Divine power you will find most frequently. In fact you don't need to wield Divine Power directly to be a member of the Ordos in any religion. Though you do to become any sort of high ranking official or leader.

Popular Religous Symbols: Silver Rapier, Full Moon, Sunset, Stars
Most Notable Religous Ordos: Fated Wanderers (Rangers), Cartographers of Fate (Priests), Order of the Stars (Templars)
Most Notable Holy Texts: Roads Less Traveled, Explorer's Whimsy, Hymns of the Wandering
Grand Temple/Seat of Power Archive of Civilization in the city of Adra, in the Nation of Rohara


These three names given below again would be names well known to anyone of Feyheart the Traveler's faith, even if they've never met or seen any of these people, which is likely. They would know their names and positions.

Heads of the Cult: Sage Felix Alexander: Human Ranger, Head of the entire faith, and of the Fated Wanderers, Grandmistress Cartographer Vil'kasira Til'wea: Skye Elf Priestess, 2nd only to Sage Felix, head of the Cartographers of Fate. Lord Eron Gorthax of the North Star: Tantur Templar, 3rd in the Command structure, and head of the Order of the Stars.


Those whom worship Feyheart the Traveler have the following tenets. Like all faiths on Valerick, one must consider their Ordos within that faith, their position as a Priest, Templar or Ranger, to understand how they might interpret these into a personal code of behavior and conduct that is the contract of faith between you and your god. However very broadly, here are the principles of the Endless Explorer's;

1) We seek what was lost, stolen, or forgotten.
2) We are the discoverers of history, we travel our past, not just our present
3) We are the Cartographers of our society and our future. Map your journeys whereever there are none.
4) Fearless exploration is good. Fearless and foolish is bad.
5) Share your travels, share tales of the places, people, adventures and hardships, with anyone who wishes to hear.
6) Once we traveled many realms beyond our own. Never forget.


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