Bicameral combat software Technology / Science in Ad Infinitum | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Bicameral combat software

Bicameral combat software uses implants or some other method to download into endangered (civilian) targets (either entity or hardware) to deal with an external threat. While it uses on-site computation (for instance by hijacking a baseline brain) it most often uses an external computing site to coordinate macroscale countermeasures. 
Bicameral combat software, while capable of increasing a given group’s combat capabilities by orders of magnitude, is no match for dedicated combat hardware. Instead, it is frequently used to slow down development of opposing militaries, while other, dedicated countermeasures are brought online. For obvious reasons, the effectiveness of the software is highly limited by the baseline military and computing potential of the used targets’. 
Most modern polities in disputed territories equip standard citizen bodies with download hardware and employ quickFabs to pump out compatible weapons in case of an invasion. 
Old Solar Bicameral combat software was used by the mid-AU, the Andersons, Australia, the Hegemony and the SALeague. It functioned by a combination of superconducting induction limited to the motor cortex and parts of the isocortex, neuromuscular-blocking drugs and synaptic blockers. The download link was usually q-keyed and LOS limited, meaning that the software could not be hijacked easily by opposing parties. 


Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!