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Satyr have ram-like horns and hooved legs. Some have the appearance of goat-like legs, while others more resemble elk or deer. In other parts of the world Satyr are known for their mischeif and merry making. In Acana, they have proven to also be capable warriors. Alaster Alabast had a legion of Satyr warriors in his army during The Great War.  



Quickview Traits

Armour: Any, if custom made Weapons: Any. Inventory Weight: Strength x20 Speed: 40ft Languages: Common, Elvish, Dwarvish  


- Naturally Charismatic: +2 to charisma rolls. Buff effects from performance with instruments last x2 longer

- Gifted Brewers: Satyr make the most delicious spice mead and are apt herbalists. They can brew potions using fewer ingredients

- Life of the party: Satyr are beloved by townsfolk. +2 to pickpocket and persuasion rolls with common folk.

- Agile. Their legs allow them extra dexterity in rocky or rough landscapes. Not slowed down over rough terrain



- Easily tempted by revelry. Satyr almost never turn down a drink of offer of a good time

- Poor Eyesight: -30ft to vision in low light. -20ft to vision in harsh sunlight

- It can be difficult to find armour that fits the lower portion of their bodies. Armour needs to be custom made. -2 to AC when only wearing armour from the waist up

Basic Information

Biological Traits

Satyr are considered young until age 20 and elderly at age 80.

Additional Information

Geographic Origin and Distribution

Satyr are found all over Acana, though they prefer the capitol cities and forests over the grasslands and desert.

Average Intelligence

Satyr don't boast great intelligence. This makes them more predictable and more loyal. They enjoy the more simple parts of life.
100 years
Average Height
Average Weight
Body Tint, Colouring and Marking
Satyr skin and fur tones range the same as in goats, elf, deer and moose. Many choose to adorn themselves in tattoos of their greatest lyrical poetry or symbols that signify victories in battle.

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