Wand of Magic Missiles
Wand of Magic Missiles
Wand Uncommon [1st Level Evocation]
This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend (additional 1d4+1 damage per charge used).
The wand regains 1d6+1 expended Charges daily at dawn. If you expend the wand's last charge, roll 1d20 . On a 1, the wand crumbles into ashes and is destroyed.
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple Ranged | 3d4+3 | Force | 120 feet |
Cost: 5,250 gp Weight: 1 lb
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