Dead Boy Armor Item in A Strange New World | World Anvil

Dead Boy Armor

Both the CA-1 (heavy) and CA-2 (light) body armor are among the finest sets of full environmental armor on the planet.

Mechanics & Inner Workings

The CA-1 Heavy Environmental Body Armor Includes the following features:
  • Vapor Sealed, suitable for hostile gas and vacuum environments
  • Fire Resistant. Immune to normal fires. Energy weapons and magic fire does normal damage.
  • Internal Cooling using external air exchange across inner membranes. In extreme heat or corrosive inveronments, the air exchange can be sealed off and active refrigerated cooling can be applied for up to six hours before power needs to be recharged (depending on power depletion state)
  • Internal heating using resistance coils imbedded in inner membranes. Supplemental refrigerated heating can be applied in extreme cases for up to four hours (depending on power depletion state).
  • Air purification system for use in poisonous or noxious atmospheres. Warning: corrosive atmospheres may degrade the performance of the air purification system.
  • *Rebreather. For use in oxygen starved or corrosive environments, the rebreather scrubs carbon dioxide out of the wearer's exhaled breath and adds supplemental oxygen from the suits supplemental air storage to bring the oxygen level up to nominal before sending the mix back to the wearer's intake manifold.
  • *Supplemental Air. When the suit is operated in a safe atmosphere, an air compressor (which doubles as the refrigeration compressor) charges up a 4 liter graphene-reinforced plastic container with breathable air. This air us used when operating in oxygen-starved environments and will last depending upon fitness and stressed state of wearer (3+(vitality roll/3 rounded up) in hours). Roll when entering the environment. Re-roll whenever the suit has an opportunity to charge it back up.
  • Radiation Shielded. Wearer is immune to all external sources of particle radiation and EM Radiation (this includes EMP), with the exception of the visor detailed below.
  • Vision Protection. Polarizing auto-tinting LCD crystal viewing windows with a Heads-Up Display (HUD). Like a welder's helmet, the vision protection automatically adjusts its darkness by wavelength to protect against retina burn while maintaining vision. Shielded against particle radiation.
  • Voice Amplification. Up to 80 decibels.
  • Helmet Faceplate is removable without sacrificing healmet's seal to body.
  • Cameras. Front, Rear, and Helmet-facing cameras record last 24 hours worth of footage. Camera feeds analyzed by onboard computer that automatically identifies all Coalition Units in view and assesses for threat detection and identification. It is extremely difficult to sneak up to a Deadboy in his armor.
  • Wearer Identification System. When energized, it automatically scans for the implanted chip containing the wearer's coalition identity and displays the identity using the armor's front and rear display glyphs. If the armor detects no identification ship or an unauthorized chip, it will display a glyph in the shape of a skull.
  • WristComp. A sleeve overlay can be fitted on either the right or left wrist for the user to interface with the onboard computer to activate and deactivate features and access information such as environmental data and suit status. Most information display is conducted via the HUD.
  • Laser Communication System. The helmet has three omnidirectional laser emitters and receivers for line-of sight communication located one on each side and one on the back. They are enabled and disable using the wristcomp and can be set to be Push to Talk or Sound Activated. Laser Communications is scrambled using a manually entered Key Code which must be updated every day. Communications can be broadcast to all or addressed to individual recipients (like emails or texts), and soldiers of lower rank can be set to ignore either individually or as a whole. Commanders have the option of muting the laser comms of all units under their command.
  • Radio Communications System. With the same functionality of the Laser Com system, the radio system can communicate beyond line of sight. to a nominal range of about 20 kilometers, more or less depending upon atmospheric conditions and the proximity of Bullarum. It uses a telescoping antenna attached on a ball joint behind the armor's right shoulder so that it rises vertically. Both the LC and RC can be operated independantly or simultaneously.
* = Items marked with an asterisk are not present in the CA-2 Light Environmnetal Body Armor. The CA-2 is equipped with a small emergency supplemental air storage good for only about 10 minutes of emergency air for escaping oxygen-starved environments only. This is the primary cause of the weight difference between the two models and with the difference in armor composition and thickness accounts for the the entire weight and cost difference.

Significance

Iconic Armor of The Coalition States, recognized throughout North America and Atlantis.   The CA-1 Heavy Environmental Armor is worn by the infantry and other front-line troops. The CA-2 light Environmental Armor is worn by Scouts and Security Forces.   Since 'Dead Boy' armor is full environmental armor, the wearer is not seen. In order to account for this, every suit of 'Dead Boy' armor has a patch on the front and rear for the user's identity glyph. When the armor is energized, it sends to query to and reads the identity chip of the wearer. These patches are simple black and white LCD-style arrays that display a 2D pattern very much like a QR code from the 21st Century. Since it uses LCD technology, once the pattern is set it requires no further power to maintain the pattern.
Helmet Styles vary depending upon the rank and purpose of the armor.
  Notice the larger cranium of the Platoon Leader and Officer allow for greater simultaneous comunications and additional computing functionality.
Current Location
Subtype / Model
Owning Organization
Weight
CA-1 Heavy Armor: 14kg (31lbs), CA-2 Light Armor: 10kg (22lbs)
Base Price
N/A Coalition Issue Only (Black Market price about 45,000 credits)

CA-1 Heavy Armor Stats:
  • Armor +7
  • Toughness +3
  • Minimum Strength to equip: d6   CA-2 Light Armor Stats:
  • Armor +6
  • Toughness +1
  • Minimum Strength to equip: d4


  • Cover image: Coalition Soldiers by Palladium Books

    Comments

    Please Login in order to comment!