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A Quiet Ghost's Chronicle of Darkness

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A fog falls over the streets of London, choking the breath from bystander's lungs and tearing their souls free to wander as ghosts before their time.   In the ruins of the Roman Forum a corpulent, yellow-eyed worm of a man presides over a moonlit court of undead.   In Salem, Massachusetts the walls of reality have begun to crumble, sins of the past struggling to retain everything that is, was and ought to be.   The MDZhB signal is not of government origin, but a distress signal sent by creatures half-man, half-beast, locked in a desperate struggle against something not of this world.   And not a single person notices.   The world is not what it seems. All of your worst fears, every thing you've imagined in your nightmares, all those nagging worries at the back of your mind, and worse, are real. Close your eyes, look away, tell yourself everything is fine. Or tear back the veil, but know that you'll never be able to forget what was waiting for you there.   This World Anvil page is intended to serve as an aggregation of Campaign notes for a unified setting using Onyx Path Publishing's Chronicle of Darkness roleplaying system. It will initially focus on London, and the thousand or so individuals within who have been touched by the supernatural, but will eventually expand in scope to cover other locations throughout the world.