Murray
The largest city on Hedron, this is the Capitol of the Bohr Providence, which is the controlling power in Protania. The skyline is dominated by the ancestral home of the rulers of Hadron and more recently the rulers of the Bohr Providence.
The seat of power for King Elrond Eddington , this city is positioned on a vital river for trade and travel as well as the Murray Sea that the city is named for.
The city consists of many sprawling districts separated by class.
Demographics
Church District
The home of the most wealthy in the city as well as those of high station in the church and court.Merchant Row
Mainly consists of shops with living quarters above them. Wealthy shops and merchants cater to the nobles.Nomad District
A walled part of the city for nomads who typically hail from the desert looking for a better life. Mainly consisting of shacks and hovels this part of the town is avoided and looked down upon. Closely guarded all individuals living in this district must apply for a work visa through the palace which is checked to enter and exit this district. South Wall District: A true commoners town. Here can be found taverns, inns, arms and armorers, Odd jobs, Apothecaries, and anything else necessary for daily life.East-Gate District
Home to many workers from around the city.South-Wall District
Nestled behind the walls of the city, this part of town is home to an assortment of shops and residences.South-Gate District
Tightly packed streets huddle behind the safety of the walls and city guard. Rumors of a black market operating in this area can be found in most parts of the city however it seems for now that the King has turned a blind eye. Travelers come from all around to work, worship, and trade in this city. This district is hope to traveling merchants, migrants who have not been granted a visa, and anyone else who doesn't fit into the city. This road leads to Vonda one of the main port cities in Protonia.Under-Town
All thing run down hill and those things that end up at the bottom of the hill find themselves in the Under-Town. Dark alleys with dirt paths turned to mud most months of the year. Run-down shops with discounted prices on dubiously acquired goods seem to prop each other up from collapse. Looking for a hired thug, smuggler, or is your coin purse too heavy? A few coins could walk out of your pocket when you're not looking.Downs District
Nestled between the wall and the hills, the Downs is home to Workers who work the surrounding fields, fish, or forage in the downs fen.Farmer's Market District
Fresh produce/meat, farm hands, animals.Upper Docks District
Fish, produce, and other goods come down the river to the upper docks to be unloaded.North District/Northwest-Gate District
Here the city has sprawled out of its walls. The relative safety of the Northern districts makes them a sought after place to live.Woodcutters District
Craftsmen from all around come here to practice their craft. Also supplies wood and crafts such as furniture to towns up and down the Triston River and local coastline.Lower Docks District and Portage Row
The main Port of the city for both the Triston River and Murray Bay. Here you can find all manors of good moving into the city as well as transportation via ship. Many inns, brothels, and taverns surround the docks. A shrine to Melora, Goddess of the sea and wilderness, can be found hereGovernment
Monarchy
Industry & Trade
Timber, Fish, Religion, Government
Guilds and Factions
Merchants guild
Church
Woodcutters
Nomad
Architecture
Wooden structures with some stone from the dwarves around Mt. Majoron. Some locations in the old parts of town have buildings that have been added onto over the centuries leading to leaning stacks and tight alleyways.
Natural Resources
Timber, Fish
Founding Date
950
Type
Capital
Inhabitant Demonym
Northerners and some desert nomads
Location under
Included Locations
Ruling/Owning Rank
Owning Organization
Related Traditions
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