The irdárians are a group of people living in the southeastern parts of the Morvátian Peninsula, primarily in Irdárina, but also in the easternmost parts of Khol-Chatal and the southern parts of Khamad They're a proud and relative aggressive people who have taken the teachings of Charos to their hearts and live to fulfill his ideals.
The irdárians live by the maxim "Ghoj vatlh dah!" which means "strength and honor", handed down to them by their god; Charos. They are not the sole worshippers of Charos by any stretch, and not everyone of the irdárians worship him, but he is without the greatest deity among them. Irdárians are generally extremely trustworthy, as they will put their honor and reputation ahead of mostly anything. That is to say, there's nothing strictly stopping them from lying and scheming, and as long as they don't get caught doing it, their honor is safe. This is far more common practice in Khol-Chatal, where the people are readily known for being untrustworthy to a fault.
Ghoj vatlh dah. ("Strength and honor"). Note that the "a":s in this script use an archaic form of the letter, with the top wave connecting at the top of the stem, instead of slightly down on the stem as in modern qaj. by Tobias Linder
Major language groups and dialects
Common Etiquette rules
While the irdárians may at times seem burduse and downright rude, it's not so when seen through their cultures eyes. They value their time and do not spend unnecessary time on pleasantries. An irdárian gets to the point and states their desires succinctly. It's not uncommon to simply walk up to someone, state your business and then turn and leave without saying either "Hello" or "Goodbye". The conversational partner will understand that you are done when you leave. It's not rude, it's simply custom. However, when leaving a conversation with an irdárian, do not under any circumstance, turn your back on them and then leave. Turning your back to someone when in close proximity is considered a sign of disgust. If you turn your back to an irdárian you are telling them that you consider your honor to be above theirs and that they are dishonorable and disgusting. Instead, back off a couple of steps, walking backwards, and then turn away and leave, preferably at an angle, rather than directly away from them. If you also lightly bow as you step back, you enforce your respect for their honor and you are guaranteed not to insult them. Irdárian culture is rife with small etiquette gestures and you'd do well to study them before you attempt to interact with them. Another example is that if you intend to challenge someone's point in a very direct way, you hit them across the face with an open palm. This is commonly only done by those who are of superior stature towards their subordinates, as a way to assert dominance. Be careful not to clench your fist and hit them, or worse, hit them with the back of your hand. A backhanded slap is commonly the sign that you intend to challenge them to a duel.
Common Dress code
As expected by their strict militaristic style and practical view on life, the irdárians dress in a very practical manner. Men traditionally wear aketons that are shaped to fit their bodies and it's common for the aketons to be sans arms. Under this they would wear gray, black or otherwise dark tunics whose arms cover the arms of the wearer. The aketon is more akin to an arming doublet than a bulky aketon. Sometimes this aketon is adorned with large leather pauldrons and a wide belt, usually also in leather. This belt traditionally holds the house emblem at the buckle. But a new fashion has started taking hold among the irdárians, and it's starting to become popular to wear the emblem stuck on the left side of the chest instead. It's more visible if worn there, and some have started wearing a leather strap over their left shoulder, to which they affix the house crest. Their trousers are generally very simple and stuck inside a pair of knee-high heavy leather boots. Females tend to wear similar clothing as the males, and while their clothes are usually somewhat lighter than the male equivalent, they look largely similar. Some women prefer to wear a heavy woolen coat instead of the aketon/doublet. This coat is long enough to reach the middle of their calves and usually have high collars, reaching up to the base of ears. This coat is usually worn when they are not required to work physically but instead need to show off. For this reason these coats are very often adorned with the house's emblem and elaborate stitching, embroidery and sometimes even jewelry. Both men and women change to more decorated outfits when attending parties and official establishments. Whether this is an elaborate suit of armor or decorated cloth is up to the individual. But common for all is that the outfit proudly proclaims which house you are part of and carry prominent, traditional irdárian imagery and patterns on them.
Funerary and Memorial customs
The irdárians believe firmly in an afterlife where the soul is collected by the Rachatlha, spirits of great warriors who serve Charos and are believed to guide the soul of a deceased warrior to Mak'ta'kel, the grand fortress of Charos in the afterlife. The Rachatlha are believed to pass judgement on the soul, dependant on what you did in life (generally your personal honor) but most importantly on how you died. If you died proudly in battle or while doing something heroic or honorable, you are more likely to be accepted by the Rachatlha than if you were assassinated, poisoned or died a coward or honorless. Those accepted by the Rachatlha are brought before Charos to receive their reward and take their place in his army against the darkness. Those who are not chosen will be left outside, to spend their days toiling outside the walls of Mak'ta'kel, struggling to make a living and fighting the souls of the damned. It is also believed that the soul is confined to the body for at least a night before it is free to be collected by the Rachatlha. It is therefore a deep seated tradition for the closest friends and family of a fallen one to sit by the body through the night to protect it from wild animals, to allow for the soul to leave the body and travel to Mak'ta'kel. This tradition has been among the irdárians for so long, that it's become a ritual performed even when someone has not fallen outside and are not at risk of predators.
Among the irdárian beauty is generally a matter of strength and stature more so than physical appearance, even though that of course plays a great part. But the more popular and politically powerful (or physically powerful) a person is, the more likely it is that they will be considered attractive.
Surprisingly the irdárian tradition is relatively equal when it comes to genders. Both genders can be rulers and heads of houses, and both are considered for positions as warriors. Women are however valued higher than men when it comes to home related businesses such as managing the home, childbirth and raising children. Men on the other hand are often tasked with more physical labor intensive tasks and are always required to fight for the house if necessary, whereas women can be expected to stay home and defend the home. Most of the literature is highly male-centric, particularly religious texts (usually saying things like "He who" or "He shall"), but this has not bled over into society at large.
As strength, honor and stature are highly valued traits, these are also of great use when courting. If you are of high stature and have a reputation for being honorable and strong, that will help greatly. Anyone who is a coward, is weak or have suffered many defeats will have trouble courting anyone standing "above" them on the social ladder.
Women are the lords of the home. While the men are boastful and spend much time on the field fighting or farming, the women take care of the home and children. The women are expected to command the home and will have a more powerful say than the men in the home. As such, women are valued as good administrators, while men are generally valued for physical prowess.