Fusion City: Districts

The city is divided into 30 functional districts with each district fulfilling one vital function or another.

Residential Districts

More than half of the city districts are residential districts. They are built between industrial districts and commercial districts, allowing citizens easy access to both work and leisure. Residential districts are mostly resiblocks but there are some commercial establishments such as bars, restaurants, virtual cinemas and distribution units such as grocery stores.

Production Districts

Production districts are industrial regions of the city where everything the city needs is made. Clothes, electronics, food, robots, cars, furniture; everything you can imagine is made in the production districts. The production districts are spread throughout the city and each district is usually specialised in one way or another. One may focus heavily on electronics and cybernetics, while others are agricultural districts with huge greenhouses and agripods. The meat industry grow synthetic meat in huge vats. Production districts are commonly dark, polluted and have low security, but there is little to do but work in them, so crime tends to be relatively low as well.

Goods are transported out of the production districts to the commercial districts via automated self-driving transports, maglev rails or in the case of delicate or expensive goods: armed escort.

Office Districts

Office districts are administrative sections of the city that house offices for corporations and government. There are quite a few of these in Central, but the larger corporations have their offices up in Vault of Heaven.These districts are high security, frequently requiring citizens to have a permit to enter. They house services like education, medical services and most police offices. Office districts are busy ant-hives of effectivity, cleanliness and stress.

Commercial Districts

Commercial districts are neon-ridden sections of the city where you can find every pleasure known to exist. These districts are the heart of the city and are bustling commercial centers, draped in advertisements and corporate propaganda. There are tens of thousands of stores, malls, sensomats, virtual cinemas, night clubs, restaurants, discos, gambling houses and brothels in these districts. When a citizen isn't working, they most likely spend their time in one of these districts. These districts have huge distribution centrals that process, package and distribute goods from the production districts. There are also plenty of service buildings in these districts; Everything from vehicle repair shops to cybernetic clinics.

It is the part of the city held firmly in the grasp of organized crime. While the ordinary citizen might not know much about the proliferation of crime, it has its unmistakable presence in these districts. Shady deals between gangs, turf wars and drug-running are ever present. The Brotherhood of Zanga have their slimy paws on most of the commercial districts.

Districts Listing

Vault of Life

Central

Agran Prime (Downtown) (#24)
  • Split (upper/lower class)
  • Gang wars
  • High tech production/development
  • Seris Electronics
Akbas (Perimeter) (#1)
  • Remote
  • Neglected
  • Slums/resiblocks
  • Ruined resiblocks
Aspen (Perimeter) (#12)
  • Unstable
  • High crime
  • High number of class-b workforce
  • Marek Accoutrement Weapon's Factory
Barlok (#19)
  • Class-B
  • Heavy residential
  • Competitive
  • Aside from Old Town, most "city-like". Plenty of single-family houses.
Belgora (Perimeter) (#8)
  • High standard
  • High employment
  • Clean
  • Old pulse-laser cannon turret on the Perimeter Wall
Canbus (#16)
  • High-tech
  • Warehouses/storage
  • Large commercial around river
  • Goptah gang HQ
Central Rise (Downtown) (#30)
  • Busy
  • Transport central
  • Interrail hub
  • Elevator to the other levels
Drang (Perimeter) (#9)
  • Hellhole (polluted)
  • Radiation zone
  • HIgh crime
  • Skaska Waterfront
East Gate (Perimeter) (#4)
  • Super high security
  • Corporate presence
  • Busy traffic/LOADS of transports
  • East Gate
Garic (Perimeter) (#13)
  • High crime
  • Neglected
  • Aspen 2.0
  • High psion population
Ghep (#15)
Hosmapur (Downtown) (#28)
  • Affluent
  • Offices
  • Commerical/lavish
  • Mgwele Pyramid
Jadrak (Perimeter) (#2)
  • Neglected
  • Poverty
  • Production
  • High automation, few people
Kautapu (Perimeter) (#6)
  • Shantytown
  • "We don't go to Kautapu"
  • Hostile to citizens
  • Majority mutants
Keylin (Perimeter) (#3)
  • High security
  • Large corporate presence
  • Fortified
  • Large "correctional facility" (AKA prison)
Majorna (Perimeter) (#5)
  • Large residential district, Class-B
  • Good public transport
  • Commuter district, many core workers
  • Nothing stands out
Neruna (Downtown) (#21)
  • High tech
  • Offices and research
  • Commercial focus
  • Neon hellscape, waterfront entertainment
North Velkin (Downtown) (#14)
  • Split north/south
  • Commercial south/residential north
  • Segregation based on income
  • Nothing stands out
Old Town (#17)
  • Many highrises, no superscrapers
  • Many mini-distrcits
  • Old-city feel
  • The entire district
Radruka (Perimeter) (#18)
  • High security district, not allowed access
  • Heavily fortified
  • Many droids
  • Many government institutions (black ops labs)
Rysen Egress (Perimeter) (#11)
  • Super high security
  • Corporate presence
  • Busy traffic/LOADS of transports
  • West Gate, main exit to the Shadowmark
Sadrak Fields (Downtown) (#20)
Shinzen Heights (Downtown) (#23)
Skaska Waterfront (Perimeter) (#10)
Skeggin Market (Downtown) (#27)
South Velkin (Perimeter) (#7)
Tlhasa Downs (#22)
Tukje (Downtown) (#25)
Volgan Park (Downtown) (#29)
Vouri (Downtown) (#26)
Fusion City Districts
A map of the Fusion City Central districts.

Vault of Heaven



Cover image: by CC BY, Modified by Tobias Linder

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