Facial featuresThe Dru'un aren't called animalmen for no reason, they do evoke a high familarity with goats and boars. Especially boarmen are characteristically brutish with their heavily hunched necks, tusks and long snouts. The goatmen have long faces, a bushy mane and long, strong horns on their heads. The horns can either be straight, lightly curved or even twisted like corkscrews. The goatmen also possess significant fur growth on their thighs.
MannerismWhile it's a stereotype that all Dru'un are thick, daft and violent it's not entirely without truth. Many Dru'un are below average intelligence in Fusion City and coupled with the excess amounts of adrenaline and testosterone in their blood, they are quick to anger and violence. They are often outsmarted or outmaneuvered in everyday life and the frustration of constantly being misunderstood, or not grasping a situation, make them agitated, angry and make them feel slighted or disadvantaged. This adds to their already significant tempers, making them moody and prone to angry outbursts. A lot of Dru'un are found in gangs where their strength and brutality is an advantage and gets them up the power ladder. Others prefer heavy manual labor jobs where their strength and power allow them to work with ease. There are few Dru'un who have made a successful corporation career. Dru'un in general lack the mental faculties to successfully navigate the corporate ladder, much less run a commercial empire, but there are exceptions. This holds less true for the goatmen who are smarter than their peers and not as brutish, but Dru'un are still a rarity in white collar work.
HistoryThe Dru'un were originally a scourge upon the world and lived on mountain slopes and in caves. There were many, many different tribes and subspecies of the Dru'un. There were bear men, badger men, wolf men and moose men. They would raid the plains population, steal their cattle, food, weapons and equipment. About a millenia ago the Dru'un were enslaved by the "Kykr", a word used by the Vindral, Kuna and Illim in that age to represent a sense of belonging. They favored the boar men for their strength and goat men for their somewhat sharper wits, allowing the goat men to work as overseers of the boar men. This favoritism led to more boar and goat men to enter the settlements of the Kykr and come The Cataclysm, the remaining subspecies of Dru'un were wiped out, leaving only the boar men and goat men still living in Fusion City. There may be surviving Dru'un in the wastelands, but that is yet to be confirmed. The Dru'un are no longer enslaved and hold equal rights to the other species, but the stigma of their historical slavery as a manual labor workforce and their lacking mental abilities leave Dru'un disadvantaged in society and they still suffer discrimination and prejudice from the other species even though there is no outspoken racism against them.
Beauty IdealsDru'un are not exactly pretty by the standards of the other species, but neither are the Kuna. The Kuna however make up for it with their sharp wits and charming demeanor. The Dru'un have no such luxury. Often found living alone, or with a Dru'un partner, means that the Dru'un are even more isolated. Among the Dru'un population there are still strong tribal sensibilites and primitive priorities which means that the "beauty ideals" of a Dru'un depend a lot more on status and brute strength than any physical appearance. The goatmen, with their higher intelligence and less brutish appearance have greater success in finding a mate of another species.
- Genetic Descendants
- Related Myths
The Hessak are a race of small lizardfolk. Descended from a hive-like society, the Hessak find a lot of comfort in being among their own.
The Illim are a race of sturdy, strong and enduring humanoids renowned for their beautiful crystal growths on their skin.
The Kuna are a social, emotional and jovial species of jackal-like bipedal digitigrades that are most known for being expressive and charming.